Offline

I think that while the flash suite is a great animation and art editor, it's not really meant for games.  The majority of "flash games" are just games written in actionscript (mostly using other development tools. Flixel in particular). I think.

Last edited by mahamajama (Jul 1, 2010 4:44 pm)

Offline
▐▐▌▌▐▌▌█▐ ▐▐▌▌▐▌▌█▐ ▐▐▌▌▐▌▌█▐

that's a good point.
there are TONS of open source game engines for flash already.
flixel, tile game engine, ffilmation isometric engine, alternative game, etc, etc, etc...

and beyond that there are open source engines for things like physics (fisix, box2D, APE, etc, etc, etc...)
or even 3D engines for flash (papervision3D, away3D, sandy, etc, etc, etc...)

i think open source code and lots of available engines help flash developers work more on the creative aspects of programming,
then the "under the hood" technical stuff. but i suppose that's true of most languages.

Last edited by xero (Jul 1, 2010 6:05 pm)