ok so i have a .nsf file it is dope and i figured out the load address and the init address and the play address. I changed the PlayAddy to match my file name. When I open the .nsf to delete the NSF header I don't have a line that starts with 0x00070. I got hexedit from here
http://www.physics.ohio-state.edu/~prewett/hexedit/ Is this the right Hexedit? I am getting all kinds of errors when I compile probaby because I still have the NSF header. Can anyone help?
It would be helpful to know what OS you are using and what errors you are getting.
windows xp and
F:\Documents\vegaplay>asm6 vegaplay.asm test.bin
pass 1..
vegaplay.asm(29): Not a number.
vegaplay.asm(30): Not a number.
vegaplay.asm(31): Not a number.
F:\Documents\vegaplay>copy /b test.bin+geo.chr vegaplay.nes
Path not found
F:\Documents\vegaplay>del test.bin
test.bin : File Not Found
F:\Documents\vegaplay>pause
Press Return key to continue:
ok worked through that error now I am getting this one
F:\Documents\vegaplay>asm6 vegaplay.asm test.bin
pass 1..
pass 2..
test.bin written (32784 bytes).
F:\Documents\vegaplay>copy /b test.bin+geo.chr vegaplay.nes
Path not found
F:\Documents\vegaplay>del test.bin
F:\Documents\vegaplay>pause
Press Return key to continue:
hmmmmm. Lemme download vegaplay and mess with it for myself and see what I can come up with. I suspect it's just a problem of something not being in quite the right spot. Possibly geo.chr.
EDIT: Hmm, seems possible that geo.chr is possibly not in the root folder anymore, or you renamed it?
Last edited by arfink (Nov 6, 2010 2:51 am)
EDIT: Hmm, seems possible that geo.chr is possibly not in the root folder anymore, or you renamed it?
Yep.