I've heard, and have experienced, that sometimes when LSDJ is played on a DMG or Pocket, it can cause the gameboy to literally slow down the track and begin to glitch out a little bit. My question is, does this happen with nanoloop as well?
Starscream shared a .sav of their song 'Space' and it will always slow down and sometimes glitch in the opening chorus. This is at about 145 bmp.
edit: it only happend on the hardware since the emulators can adapt.
Last edited by Moriokun (Jan 23, 2012 1:25 am)
Try gameboy colors if you're working with material that makes the DMG and pocket stutter.
Last edited by an0va (Jan 23, 2012 4:03 am)
Try gameboy colors if you're working with material that makes the DMG and pocket stutter.
That is what I use for everything.
i got Lag issues on my Gameboy pocket when i play the track... my track speed is 190