1

(46 replies, posted in Nintendo Handhelds)

Oh and IceWolf, were you pressing B or playing the sequence? Sometimes the preview with B sounds a bit off from the pitch you really want to hear it at.

2

(46 replies, posted in Nintendo Handhelds)

IceWolf wrote:

The only thing I can't get working from that tutorial site is the vocal synthesis, no sound comes out following that...

Really? That's odd, because I basically reverse engineered the vocal patch used in the "disco" demo and I had no problem hearing it. Can you send screenshots, I'd really like to look at it.

3

(46 replies, posted in Nintendo Handhelds)

I just realized PULSELOOPER already linked my site earlier in this thread, but with a .co.uk address. It works either way, but I only wish I was in the UK. I get the feeling that synths are cheaper and more widely appreciated over there. I have yet to spotpass anyone with DSN over here.

4

(46 replies, posted in Nintendo Handhelds)

Also, if there was an official version of LSDJ in the 3DS eShop, I would lose my mind with happiness. Even if all it added was the ability to save and load. I'm sure that's been said on many threads on this forum.

5

(46 replies, posted in Nintendo Handhelds)

Hi, I'm new to this forum, but I've messed about with DS-10, LSDJ, and nanoloop for years. I am writing a tutorial series for DSN-12 with a few chapters focusing on replicating some of the things we can do in LSDJ (vocals, drum sounds, NES arpeggios). Let me know what you think, it is written with a beginner audience in mind, and I would like some feedback on things I should be corrected on. It is http://DSN12tutorial.blogspot.com