I feel like I should've expected this but now I'm just disappointed in myself, you, this website, and this scene in general.

82

(16 replies, posted in General Discussion)

I just started a label and we're releasing some crazy good artists.

@Circuitpulse_ on twitter and @circuitpulserecords on facebook

hmu if you wanna submit.

bump

Hey all!

So I'm working on an LSDj x Nanoloop 2 track with song mode on both programs, and I've gotten the syncing to work intermittently with only master working on LSDj. It's super tedious making patterns. I can't manually play notes either to help sync up the tracks on the NL side either. I think the only way I could feasibly do this in sync is to put N2 as the master, but when I try that, LSDj plays faster than the speed of light.

What's wrong here?

Thanks!
-Sam

UPDATE: When I run it in slave or midi, the song plays extremely fast on LSDj, and it's regardless of what platform I run it on. I'm using NL ver 2.7.8. Trying 2.7.9 tomorrow.

FIXED!

I had to solder a wire from GND 32 to 103 on the back of the board and the picture is 100% perfect.

Hey all!

So I'm trying to transplant a working mainboard into a case with an AGS 101 backlight. It's 40 pin and the new board that I have IS compatible and is just a newer/cleaner version of the previous.

I'm at the point where I have to test the voltage and brightness of the backlight and I'm running into some trouble. No matter how far or what direction I turn the potentiometer, the backlight stays at the same setting of "way too bright to see anything."

Ref:

Is there a known fix? If it helps; I don't have a soldered ground connection from the ribbon cable, but I don't think 40 pin cables need one if my knowledge serves me right.

Any help would be greatly appreciated!
-Sam

87

(1 replies, posted in Tutorials, Mods & How-To's)

Hey all!

So I was browsing the web yesterday trying to find some sort of pinout or tutorial on how to put a 3.5mm jack into a GBA SP without sacrificing the link port, and while I did find some, all of the images were either removed or missing.

Does anybody have an updated guide or some sort of pinout for this?

Thanks!
-Sam

katsumbhong wrote:

GBC with noise filtering and bass mod.

No backlight tho.

XyNo wrote:

You can add the Supergameboy CPU in a good old DMG ! I think it is the best solution for what you need !
You can do it because this guy did it and some other modders did it too !!!

Any idea how to approach this?

chunter wrote:

If you want to desolder all of the components of a game boy to resolder it into the form factor you prefer, more power to you.

Probably what I'll end up doing

barbeque wrote:

lmao just quit writing chip music

Probably what I'll end up doing

Ledfyr wrote:

The Gameboy Zero sounds pretty close to what you want:
https://www.raspberrypi.org/blog/game-boy-zero/

But then I can't use the carts that I already have...

garvalf wrote:

An alternative would be to use the nintendo DS but it will still be emulation.

I mean yeah, although it would still be the same layout as the GBA which I don't like

garvalf wrote:

why don't you use an android phone with a gameboy emulator? It works quite perfect this way.

That's defeating the purpose that I addressed in the thread hmm

catskull wrote:

I mean, people use a gameboy because it's a gameboy. Sounds like you just need to grap LGPT and any of the many handhelds that run it.

But I don't want to use LGPT, and I want to run LSDj on a system that won't hinder my ability to record or perform live while still being able to bring it with me.

Hey all!

So, I've been using LSDj for 4 some odd years now, and I've used TONS of different systems to run it on, all of which have major drawbacks:

DMG has the worst processor
GBC has no bass or backlight
GBA is just an odd form factor
GBA SP has no headphone jack

In recent months, I've been thinking of development with arduino and raspberry pi and how it's becoming easier to make stuff with it. What I've been thinking of doing is creating an entirely new gameboy model that would fix all the aforementioned issues to make the perfect system.

Battery power and basic portability is fairy simple, and making it slim and compact is fairly easy with the RPi zero, but I'm more concerned with the software end.

So here's my questions regarding this:

1) Is it feasibly possible to run a RPi like a gameboy without having to install some really janky or complex emulator? IE running it like a stock DMG or GBA.
2) Would it be possible to use gameboy carts and a reader to be used just like a normal gameboy with both GBA and GB roms
3) If not the RPi, is there another option of using a small but powerful board ie Arduino or something along those lines.

Thanks!
-Sam

EMS. WAY cheaper and very reliable.