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(8 replies, posted in Commodore Computers)

dirtybomb wrote:

here's the manual add-on from the octamed ss cd: http://www.dirtybomb.tk/Manual.7z

RG wrote:

That would be cool. I believe there was a manual add-on as well, which may or may not be in this folder. It's been years since I bothered to look through the guides.

If you or anyone else manages to figure out the process of how to get cha_filter working, PLEASE let me know.

some files you will need: http://www.dirtybomb.tk/nsm_tut.7z

NSM_075 goes in your Work directory. i originally grabbed it from here http://heim.ifi.uio.no/~ksvalast/nsm/in … hive.khtml
NSM goes in your octamed ss ditrectory. this is simply a directory containing the cha_ nsm plugins for octamed
Octamed_NSM goes in your octamed ss directory. this is the nsm patched version of octamed 1.03c. i also got this from the above address
Octamed#! goes wherever you want. this is just a script i made to make life easier. it starts octamed.

first, check the script (Octamed#!) and make whatever changes to it that match the paths of your octamed directory. mine is in "Work:Octamed_Sounstudio". it basically assigns the location of octamed, runs rexxmast, runs the nsmport, assigns the directory containing the plugins, and then runs the patched version of octamed. theres a couple of other lines in there commented out with ; the original nsm documentation suggested to copy all of the plugins to ram... but my amigas don't have much ram to spare so i changed it. --- btw, i highly recommend to do any editing to text files on the amiga itself. windows/mac tend to really mess up the formatting of text. simply open the script with the amiga editor 'ed', ie execute command "ed work:octamed_sounstudio/octamed#!"

next make sure the script is set to open with the default tool "c:iconx" otherwise it wont execute

if everything looks ok so far then just 2x click Octamed#! - it will do everything in the script and the patched version of octamed should start. i use the cha_bassdrum plugin below because its the easiest to test. choose amigados shell from the octamed menu

change to the assigned nsm directory (nsm:), check the usage of whatever plugin you want to run and run it. the nsm plugins have some documentation included with them

if you did everything right you should have a new bassdrum in instrument slot 1

if you want, you can test cha_filter on the created bassdrum from inst slot 1 > 2... cha_filter 1 2 res bp f 180 q 9 v 20
[boost the bass, increase volume x20]

if you dont have a flash or hard drive in your amiga then you will have to find some other way to get it working. if you have any problems let me know + i'll help you out.

... now if anyone knows how to disable the splash screen when starting octamed that'd be awesome wink


hi dirtybomb - any chance you could repost these files? all the screenshots have gone missing, as have the 7z files.

also can't wait to check out teeth!, earache!, destr6y! and timebomb! scripts on octamed arexx

i'm running 5.9.8 PlayerPro on macOS 9.0.4
and it says

There is not enough memory to open
"PlayerPRO" (zero K needed, 488,677 K
available).
Closing windows or quitting desk accessories can make more memory available.

GLOOMS wrote:

got mine working , and loading .mods in OS 9 using sheepsaver(mac emu) on my macbook OS X high sierra! PM me if you need help.

I went and PM/Emailed you! Fingers crossed! Really need to see the features in this to see which ones i can script into Renoise.

4

(30 replies, posted in General Discussion)

dunno why the post was posted twice. so edited one out.

5

(30 replies, posted in General Discussion)

GLOOMS wrote:

don't worry chip team im still gay 4 trackers!
been using LSDj & renoise, DefMon(c64), and player pro tracker(mac os 9) and protracker 2.3(amiga)

glad to get a heated debate going tho .... show me your RAGE!

can you provide screenshots of PlayerPro please? esp the context menu ( right mouse button ) mouse menus of pattern editor?
anything would help. i'm trying to see if i can script some features into Renoise.

jangler wrote:

i've never used osx and i didn't write the instructions, so no idea how involved that is, or whether it even works.

actually, i know a couple people have definitely had success building on osx from this repo. but i'm no osx user either smile it would be great if we had someone we could rely on for osx builds, because i think all our developers (org members or otherwise) either run windows or linux.

if you taught me how to do the build, i could build it on my osx.

scannerboy wrote:

Did you install Hombrew and typed "brew install sdl"?

Nope, because the name of the file was:
Schismtracker-hg20160307-Mac-OSX-10.11.zip

not
Schismtracker-hg20160307-Mac-OSX-10.11_warning_remember_to_brew_install_sdl_or_it_no_worky.zip wink

sandneil wrote:

we don't have anyone with a mac to do builds for our new versions, so any osx user who feels capable of running some build scripts every now and then, hit us up

I have some sort of OSX machine and I'm an OSX user. What do I need to do? I do have homebrew installed, if that helps.

scannerboy wrote:

Hey guys, if anyone wants I have the latest Windows and OS X builds:

https://dl.dropboxusercontent.com/u/240 … -32bit.zip
https://dl.dropboxusercontent.com/u/240 … -64bit.zip
https://dl.dropboxusercontent.com/u/240 … -10.11.zip

Also if anyone has problems with sending MIDI clock I also managed to make it work

Thanks heaps. I can't grok github enough to be able to figure out how to build an OSX version.