849

(11 replies, posted in Commodore Computers)

Try this:

big_smile

Delek, Deflemask's author, was considering including TG16 support on Deflemask. Why not ask him about it?

851

(234 replies, posted in Nintendo Handhelds)

Hey Oliver,
I am talking about the interface as it came from you, I have not used NLMIDI02 because, as I said, it didn't work. I did use NLMIDI01 but on Windows, as it is my main OS, I only booted OSX to do this but it failed. Perhaps a Windows binary should help.
Perhaps it's because I run OSX Lion?

My further testing showed not only the missed short notes, but a general sense of "swing" that is unnatural and wonky. I tested this with Ableton Live 8 Lite.

852

(234 replies, posted in Nintendo Handhelds)

The NLMIDI02 app refuses to work.
Here's the output:

akira$ nlcontrol reconfigure
nlcontrol: netlogon control failed with error ERROR_CANT_ACCESS_DOMAIN_INFO (0x00000547)

Any option I try, it gives this error.

853

(234 replies, posted in Nintendo Handhelds)

oliver wrote:
akira^8GB wrote:

By the way, the OS X NLMIDI02 archive is corrupted.

Re-uploaded it.

I will have to test it now, have you made the Windows version too?
mGB runs really bad and I don't know if it is this throttle or not.
As well as the missing notes, I also notice a lot of lagging. It's like the Game Boy has a very weird groove. Also, I need to delay the MIDI a lot, whereas when  I send sync to LSDJ, I don't need this.

854

(234 replies, posted in Nintendo Handhelds)

Analog wrote:

oliver, can you do a  linux release? source for compiling?

Having the tool open source would be brilliant.

855

(234 replies, posted in Nintendo Handhelds)

I don't want to deal with a commandline software to do this every now and then, I am fine with mGB so I'll keep it that way, and I  never used LSDJ with anything but sync.

By the way, the OS X NLMIDI02 archive is corrupted.

856

(234 replies, posted in Nintendo Handhelds)

I'll try it!

By the way, I just tested the unit as it comes default, sending SYNC to LSDJ to its slave mode, and it worked LIKE A CHARM!
So those wanting to use MIDI SYNC with LSDJ, look no further. This is basically the easiest, cheapest option out there!
I don't want to test the other features because I want to keep it in mGB mode.

857

(234 replies, posted in Nintendo Handhelds)

I hope it runs on my Hackintosh setup big_smile
Please post here when done.
Thanks Oliver!

858

(234 replies, posted in Nintendo Handhelds)

oliver wrote:

If you set it to the maximum (127), there is an audible delay. However, you just have to slightly increase it over the default value (26) to get mGB running stable. I think it was GB Pocket where it also worked fine at the default rate.

I am using two regular Play It Loud DMG game boys. I think DMG is by far the most widely used unit around and it would be great to have the throttling set as default to run well on these units, not on a pocket.

When can we expect a software update?

859

(234 replies, posted in Nintendo Handhelds)

oliver wrote:

Yes, I have noticed that on certain Game Boy models. By default, the adaptor forwards data at approximately MIDI speed (3125 bytes/second), which seems to be slightly too fast for mGB. Since such gaps do not appear with real MIDI / Arduinoboy, I may either have miscalculated the rate or Arduinoboy has a slower rate.

From what I understood, the Arduinoboy design understands that the GB cannot take data at this rate and does something else. As you can see I am not really sure about what is going on tongue but someone will and could post here.

I'm getting real issues with this, a staccato is basically impossible.

However, there is a throttling parameter in the adaptor firmware, and when slightly slowed down, mGB works fine. The throttling can be set permanently with a special MIDI command. The current version of the nlmidi utility does not support it, but I'll add that with the next update.

Loooking forward to the next update. However, what are the consequences of throttling down the rate? What will happen? Delays perhaps?

That album, is a thing of beauty.

861

(14 replies, posted in Trading Post)

How much would postage be to London?

862

(234 replies, posted in Nintendo Handhelds)

e.s.c. wrote:

I think the goal was more for flexibility to work around devices with permanently set MIDI channels or for people like me who already have gear using channels

Exactly, I have very specific channel routings and mGB's default could pose a problem some times.

Also, sorry about me repeating things, but I think this is imprtant: I have noticed the Game Boy skipping certain notes, specially when they are short, while using NLMIDI and mGB. Have you noticed this, Oliver?

863

(234 replies, posted in Nintendo Handhelds)

oliver wrote:

How else could this be achieved than by configuring each mGB to listen to a range of MIDI channels?

Exactly. But mGB has no way of changing this from within the software. The MAX/MSP patch is required to do so.

I have noticed the Game Boy skipping certain notes, specially when they are short, while using NLMIDI and mGB. Have you noticed this, oliver?

No, it doens't work.