Yeah.....it's too bad. I think it's best to only do something like this in an extremely closed beta, almost not even announcement. I guess kind of like the way Kitsch has figured out, don't even really talk about it till it's ready to be sold. And for the love of all that is holy don't take any pre-order money.
162 Jun 10, 2014 8:09 pm
Re: Flappy Bird ported to Gameboy, any interest in some carts? (45 replies, posted in Nintendo Handhelds)
I have a design that could have 4 version in one shell. I can flash them separately but not erase individually. I should actually finish things. why do so few projects around here get finished???
Could be like flappy bird, death ray, mgb, music tech (each with it's own color led on cart!)
Would be cool to do a gamboy 4 pak or something, kinda like what comes on the TI calculators. Flappy Bird, and a couple other puzzle esque homebrews.
163 Jun 10, 2014 4:40 pm
Re: Flappy Bird ported to Gameboy, any interest in some carts? (45 replies, posted in Nintendo Handhelds)
Oh. I didn't realize you were doing a cartridge release. This discussion is now pointless.
So stoked man! If you would like, feel free to take this thread over as yours. Or let it die....
164 Jun 10, 2014 4:29 pm
Re: Flappy Bird ported to Gameboy, any interest in some carts? (45 replies, posted in Nintendo Handhelds)
I'll need someone a lot more experienced than me, but it appears that this chip would be suitable: http://www.digikey.com/product-detail/e ND/1008529
They can also pre program them, so that would make selling kits even that much easier.
165 Jun 10, 2014 4:24 pm
Re: defiantsystems - Neon Light Pollution (17 replies, posted in Releases)
Dude, is a physical release in the works? I would kill for a tape of this. So far this is my chipalbum of the year.
166 Jun 10, 2014 3:47 pm
Re: Good source for Dreamcast SD adapters (14 replies, posted in Sega)
Should be noted that at least initially, you need your GDROM to boot dreamshell. After that it can be installed into memory.
I agree with rygD here. The Dreamcast is such an interesting system to me. While it's library was pretty limited, it did indeed have a good one.
What I really wish is that there was some kind of kit you could buy to mod the network card to wireless. You'd need that big connector port, but overall that adapter has quite a bit of room inside it for all sorts of stuff.
167 Jun 10, 2014 3:43 pm
Re: Flappy Bird ported to Gameboy, any interest in some carts? (45 replies, posted in Nintendo Handhelds)
Seconded here.
Also, would love to hear from Kitsch or ASM about a run. Otherwise, would we be interested in a group order of pcbs and roms?
168 Jun 10, 2014 5:25 am
Re: WTB: Super Gameboy (1 replies, posted in Trading Post)
I've got one I'll sell you for $15 shipped or $20 if you want prosound. Assuming you live in Oregon.
169 Jun 9, 2014 9:35 pm
Re: Flappy Bird ported to Gameboy, any interest in some carts? (45 replies, posted in Nintendo Handhelds)
So at this point if it's going to happen the options are donor shells, or those translucent aftermarket color shells?
170 Jun 9, 2014 9:22 pm
Re: Flappy Bird ported to Gameboy, any interest in some carts? (45 replies, posted in Nintendo Handhelds)
Wondering if ASM might be a better option here since they've got shell production (presumably) up and running. Though I wouldn't be against using a donor cartridge. I would love a kit, one tiny pcb, one eprom, a label, and maybe a cart?
171 Jun 9, 2014 8:21 pm
Re: Flappy Bird ported to Gameboy, any interest in some carts? (45 replies, posted in Nintendo Handhelds)
So this could easily be put on one of kitsch's PROM carts? I wonder if they'd fit in a normal shell if it didn't have the socket on it.
172 Jun 9, 2014 7:55 pm
Topic: Flappy Bird ported to Gameboy, any interest in some carts? (45 replies, posted in Nintendo Handhelds)
Title says it all. Pretty impressive spot on clone. From running it in BGB it doesn't look like cartridge uses anything special, just a ROM. So would there be any interest in some production carts? I haven't talked to the dev yet, just kind of wanted to get a response here.
Here's the video:
https://www.youtube.com/watch?v=L1arYXOawP8
Download link is in the description.
173 Jun 9, 2014 12:25 am
Re: Good source for Dreamcast SD adapters (14 replies, posted in Sega)
Just a heads up, couple things I've learned so far.
If your SD card is class 4 or lower, use DreamShell beta 4. If it's 6 or higher, use RC2.
The cable position in the post is wrong. The contacts should face down, with the blue side facing up.
174 Jun 8, 2014 8:03 pm
Re: defiantsystems - Neon Light Pollution (17 replies, posted in Releases)
Finally! Super stoked.
175 Jun 8, 2014 7:59 pm
Re: Good source for Dreamcast SD adapters (14 replies, posted in Sega)
Yeah, as for now, the SD adapters are what they are which is not perfect. But what do you expect for 20 bucks? Actually a lot, since we've now all been tainted by R4 cards that have 100% compatibility and cost 5 bucks! I'll give shenmue a try later tonight and let you know.
I'm tentatively excited for the GDEMU, however, that may be a little more than I'm willing to spend on a dreamcast!
176 Jun 8, 2014 3:49 am
Topic: Good source for Dreamcast SD adapters (14 replies, posted in Sega)
I've been in the market for a good Dreamcast SD adapter for a while now, never really liked the idea of buying some hacked cheap plastic chinese dongle. Helder over at the Assembler forums has had some decent internal boards made up.
I just installed one today, and it was a breeze. I was hesitant about taking the DC apart but was pleased to find out it's easier to take apart than an NES. Soldering the adapter board to the serial port was a little tricky, but with the old glob and solder wick technique it was no issue.
Also he shipped it the same day I paid for it, and it came within 3 days.
Overall great piece of hardware!