Pffffff I hope you win and then they make another game with the results of something like Angry Birds tongue

Stuff like this bothers me because in the audio business, even in the independent world, this would appear to be a joke but "Hey it's chiptune music, lets have people compete for 20 bucks to enhance our brand."

Twenty bucks for this is pretty insulting to the artist that "wins" and embarrassing for your overall company, I think.

It's not just about the length or number of notes, this is audio for branding.

Dude youre not even prosounded

This sounds like a job for Alex Mauer!

Fucking fresh beats, thanks for this!

Domu wrote:

an0va:  i cant remember where! do you want to message me your email address? I'll happily pass it on.


Just sent you a pm so I stop derailing your thread wink thanks!!

lil bump, and thanks 4mat for the reply!


Semi-related but domu where did you find an ADF of Protracker 2.3d?
The only disk image I've found that autoboots correctly for me is 1.1b by Amiga Freelancers.

This rocks. Been listening for the past few days

Sounds like you've got it down pretty solid tbh! Don't be afraid to start with simple rigs and expand on them later. It's much safer than attempting a live rig with a ton of crap that just might die on ya

299

(9 replies, posted in General Discussion)

you're the man eric!

This is an important topic to me for sure!

I'm really, really obsessive about track names to the point of I have lots of unreleased material just waiting for an adequate name.

I grew up listening to a lot of prog rock and loved the idea of an album being a concept. With instrumental music, that concept is a little more difficult to achieve. You don't have language in the actual songs to tell a story so instead you're basically creating an atmosphere of different feelings and emotions - an an0va release (to me) is a package of these and it's probably the main reason why although I write music very often...I release, promote, and sell very little of it (only two releases, to be exact).

The track name is an unfortunate wrench in the gears to this idea - you're forced to use language as a labelling system. And though in many cases it really doesn't matter what you name a track, to me the track name is the first impression a listener has to your song before they even begin to play it. Of course, this doesn't matter if they hear your track before seeing it (like if played live or on the radio), but in the context of a release everything for me has to be pretty mathematical.

With my first album I really liked what minusbaby did with "Left," so I kind of made a slight nod to that by having each song title represent different acts of some silly short story I made up. I later discarded the story altogether because even though some people really liked it, I realized many people don't like things spelled out for them and in many instances, they attach some personal situation of their own to it. I followed up on this with my second album and titled the songs appropriately to their individual meaning but also as a vague nod to what's going on in the actual music. It's probably the closest I'll ever get in my life to telling some vague story without words and I'm more than okay with that. But the best part about that for me is: if someone listens to it and has a completely different interpretation than intended that is more than fine with me. They can have some type of life situation behind it or just call it video game mario bleeps and bloops and neither one is wrong. What matters to me is if they enjoyed it or not, and hopefully it entertained them for even a couple minutes of a song. I guess that's what I think of entertainment in general to be - anything that just successfully distracts you (if even for a brief moment) from how lame real life is.

Now that's out of the way, this is something I want to get rid of or maybe just shelve for a little bit - the music I've been working on (even within chiptune) is a little more varied and outthere and I think it would be stupid to force some type of concept on it. Sometimes, the best title is just the best descriptive of the song's feel. Or just something catchy enough to stick. idk


tl;dr - i put useless psuedoscience titles on top of pokemon sounds

301

(47 replies, posted in Nintendo Handhelds)

remember this

302

(47 replies, posted in Nintendo Handhelds)

friendofmegaman wrote:

What are the benefits of using GBA for chiptune? I think DMG definitely has more space (an options) for mods. Is it better sound? Screen?

Nanoloop 2.x series was designed for GBA in mind! http://www.youtube.com/watch?v=Duk-nk87HMU

But to be on topic, VividTracker looks like it owns. At the very least for enjoying watching some MOD playback!

I remember watching Inverse Phase actually tracking at animalstyle's house once using MilkyTracker on Android.

My mind was blown. Dude is brave.