145

(75 replies, posted in Graphics, Artwork & Design)

Thanks firebrandboy!

I've completed much more of the town since I posted that WIP, but I don't wanna give too much out.

@pixls yep I'm giving him a little insight as one of the characters, like a reference! I'm doing this for several other indie games too. you can't play as them, but they will be part of the missions you do and such.

146

(75 replies, posted in Graphics, Artwork & Design)

Woah quadruple post!

Say hello to a character:

147

(75 replies, posted in Graphics, Artwork & Design)

New update WIP of hometown:

148

(75 replies, posted in Graphics, Artwork & Design)

New update WIP of hometown:

149

(75 replies, posted in Graphics, Artwork & Design)

Oh!

I sorta swayed away from that whole idea. But I can always find a way to implement it. . .

150

(75 replies, posted in Graphics, Artwork & Design)

sammulligan wrote:

I like the cooperative theme a lot.

I don't understand what you mean? But thanks! big_smile


"The paper texture is a nice touch- you could try to add an offset to the foreground texture, so it'd look like two layers of paper"

That's actually a really sweet concept, passing it along, thanks. big_smile

151

(75 replies, posted in Graphics, Artwork & Design)

sammulligan wrote:

I like the cooperative theme a lot.

I don't understand what you mean? But thanks! big_smile


"The paper texture is a nice touch- you could try to add an offset to the foreground texture, so it'd look like two layers of paper"

That's actually a really sweet concept, passing it along, thanks. big_smile

152

(75 replies, posted in Graphics, Artwork & Design)

Aw man. Yeah, I tend to play more indie games over mainstream too. Not because they bore me, I'm just always more amused with indie games. Oh that's cool!

Yeah, I feel like I take forever too when in the process of game development, and then I always loose interest in the game subject. :C

153

(75 replies, posted in Graphics, Artwork & Design)

Yep, I think I'm going to sign up later tonight. Holy crap, nice job on the game design and dev. degree!!!!!!!! Do you have a gallery/website anywhere I can check out? Congrats man!

Edit: write up about the game here: http://forums.tigsource.com/index.php?t … 525688#new

154

(75 replies, posted in Graphics, Artwork & Design)

Thanks pixls & xero!

@ sam:

As I said, it's just some experiments. And I sorta agree it looks a bit weird having the wrinkle placed there, but y'know, it's just like the pixel on the paper, not the paper on the pixel. Thanks for the reference to his book, I'll definitely head over to the library and check it out if they have it. Thanks!

155

(75 replies, posted in Graphics, Artwork & Design)

Wow, thanks! O: I'll make sure he hears some of this feedback big_smile

156

(75 replies, posted in Graphics, Artwork & Design)

Bump.

I have an extra artist working with me, he's doing most of the landscaping. Collaboration:

We're experimenting with textures.

157

(75 replies, posted in Graphics, Artwork & Design)

Hey xero, thanks for allllll the tips, but I'm just simply doing the artwork! big_smile

And yep, I know about the .png stuffs. I don't do pixel art in any other format anyways.

Thanks though! :]

158

(75 replies, posted in Graphics, Artwork & Design)

Nah, I wish I had my own site. I might make one soon though. I just don't wanna pay for it, because I don't make an income.

159

(75 replies, posted in Graphics, Artwork & Design)

cheapshot wrote:

cute stuff mate. He kinda runs like he has got a limp. Was that your intention?

A ton of people have been mentioning that, and no, it wasn't my intention. But that's what I meant when I said I am modifying the walk.

Thanks Hemisphere and Zizma! I'm not anywhere close to finishing. Althoughhhhh, once I finish 10 levels, I am releasing a public beta. So keep your ears and eyes open for that! big_smile

160

(75 replies, posted in Graphics, Artwork & Design)

Bump.

First character test. Walk animation/being modified, adding jump/fall animations.

Link: testestestest