I feel like I'm just missing something obvious but no matter what patterns I put on the song screen it just plays pattern zero notes.
849 Jul 12, 2015 2:44 am
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
850 Jul 12, 2015 1:24 am
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
Sounds good, but ill probaly not use any forks of the aboy code (unless you left the other modes alone). Im not a Mgb use so dont really care about that. So youll be testing midi in and direct pot to arduino pin scanning at the same time? Perhaps it would be better to just make a separate product from arduinoboy if the low hanging fruit of piggybacking mgb support doesnt work out.
Back to the actual program: Can't for the life of me figure out how to edit a loop above 00. Anyone actually get a song going in this thing?
851 Jul 10, 2015 9:33 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
Can you try with just setting one tick of cc at a time? I dont have a controller with me but when I did that with cc automation, it responded very slowly, randomly.
Also what are you arduinoboy delay settings at? Mine are tweaked a lot to get lsdj midiout to work better.
852 Jul 10, 2015 6:07 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
But you dont have to worry about reading pot data, cause the midi controller already does it for you! You just have to read the midi serial data, and update the software in a timely matter. The sync problem makes alot of sense based on what I am seeing, but I also think if you are blindly using the mgb modes to pass ccs, you are running into problems with cc 1 only has a 4bit value and is scaling for the setting. CC2 seems to work better which makes sense because it has at least 16 values to work with. Please someone correct me if Im wrong, i never used mGB.
Does the analog pots even work as we are describing on the real cart? Im guessing you dont get 127 discrete values for the filter res and cutoff there either.
853 Jul 10, 2015 5:10 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
well before (im guessing) is knob -> voltage - dac -> VALUES _> gameboy serial
now its knob -> voltage - dac -> VALUES _> MIDI SERIAL -> Arduino midi -> Gameboy Serial
So you have to figure out what furrtek did to scale the dac values and apply that to the midi serial data, and in a way that works with the MGB Code.
854 Jul 10, 2015 4:16 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
herr_prof wrote:It avoids them by minimizing realtime control
yes but midi sync and/or keyboard mode should be realtime
herr_prof wrote:Maybe the forum can paypal you some money for a arduinoboy and midi knob controller?
BennVenn, if you would like to crowdfund an arduinoboy or you development, I would gladly give some $$ ;-)
Midi clock data and note on/ofs are MUCH LESS data than someone tweaking a knob in realtime. I wouldnt be surprised if we are hitting a bottleneck on the gb serial port here, and it will need some sort of filter to cut down the bits we are bangin'.
855 Jul 10, 2015 2:41 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
Yes, I don't intend on recreating LSDJ. Instead I want to reproduce the missing hardware externally and MIDI seems to be the best way to do it. I'd like to keep this software as the author intended, without the bugs and maybe add a rich set of custom wave tables / instruments etc. Flash carts have an enormous amount of storage, might as well use some of it!
Yea it would be great to have song file management, but I dont see how you can possibly test midi without the proper gear. Maybe the forum can paypal you some money for a arduinoboy and midi knob controller?
In the meantime, id focus on fixing the other bugs, improving the wavetable quality etc.
856 Jul 10, 2015 2:38 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
It avoids them by minimizing realtime control
857 Jul 10, 2015 2:18 am
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
To me, there are more glaring problems with the software besides midi input. Maybe someday down the road when you have a midi setup to test in your DEV environment you can circle back around to it.
858 Jul 9, 2015 10:47 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
Seems flaky in the og rom too. The turn to 127 issue seems to not always happen on boot, but once it "looses its place" it seems to stay flaky. It seems to happen eventually on every use. Im guessing its just a calibration issue.
Im using the latest firmware for the arduinoboy from the website on a scienceguy arduinoboy (Nothing special about it, it just has a FTDI to program it, so I could use a forked MGB firmware in a pinch).
859 Jul 9, 2015 9:33 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
Happy Friday everyone!
CC Value multiplied by two: www.bennvenn.com/GB303_Snapshot5.rar Range is now 0-254. That might give better range in the ROM.
The max a cc value can be is 7f.. I didnt test this yet but where is the scaling happening?
I tested it with a sequencer, and it seems it but not working all that well. Note triggers seems to drop notes on my setup and setting up cc automation feels kinda flaky. For example when i turn a knob to 127 on p1 i get 02, and if I turn it back to zero on the knob control its f8? And the note triggering behavior seems really hit or miss as well.
860 Jul 9, 2015 3:17 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
What midi CC is gb-303 expecting? Its channel 1,2,3 for each knob, correct?
861 Jul 9, 2015 2:49 am
Re: Developing/building a song from smaller parts (14 replies, posted in General Discussion)
I find that joining separate sections and making things seem less repetitive can tossing in elements from previous or upcoming sections into subtle variations. Done right you make a/b/c parts and riffs become a nice cohesive song.
862 Jul 9, 2015 1:33 am
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
Its probably 0-127 because thats the spec of a midi cc. You might have to scale the output if the adc for the pots code expects higher. I just realized that none of the mgb cc values are that high either so I dont know if this fucks the whole idea up.
863 Jul 8, 2015 7:41 pm
Re: GB-303 Bug Fixes, Feature Requests, Open Source. (161 replies, posted in Nintendo Handhelds)
tried the rom on my derp and seems to work well. Have a few feature requests but will wait until we have a open stable before getting into it
864 Jul 8, 2015 3:00 pm
Re: DATBANGER issue (14 replies, posted in LittleGPTracker)
because windows sucks.