1,793

(8 replies, posted in Tutorials, Mods & How-To's)

Trying this in a dos shell but its asking for a password and keyboard wont work?

I think my dos laptop has finally croaked.  :'(

1,794

(798 replies, posted in LittleGPTracker)

I can't get down with those tiny handhelds.  Makes my fat hillbilly fingers hurt.  sad

Telerophon wrote:

Deathray and most of the PIXELH8 programs are actually special cases, because the original version of those didn't work on flash carts--the only way to use them was on a PROM cart.

Just recently, nitro2k01 patched them to work on flash carts for a task other than corrupting your cart.

True if not necessarily relevant to the topic.

I've got got Deathray on one of those and its great!

1,797

(8 replies, posted in Tutorials, Mods & How-To's)

Hey neat!  Adlib needs some company on my SB laptop anyway.  big_smile

http://datathrash.tumblr.com

Weird, closing in on two years since I started that... doesn't seem like it at all.  hmm

1,799

(798 replies, posted in LittleGPTracker)

ant1 wrote:

yep i had that kinda problem on the psp and it was the memory stick that was fucked up

I've reformatted the stick with the PSP itself and it hasn't helped.  Maybe reformatting with the PC would be different?

1,800

(798 replies, posted in LittleGPTracker)

Domu wrote:

on the project page, go to new> name your project lgpt_xxxxxx: done! what device you using?
It works on gp2x and mac osX. not sure about mac but gp2x also creates the elusive samples foler inside the project one.

Dohh!  I've made a habit of pre-creating project folders and didn't even pay attention.  I can confirm that on PSP newly created projects are not saved and import does not work in them.  Guess I'll continue with my old behavior.  tongue

EDIT: works fine on gp2x

1,801

(798 replies, posted in LittleGPTracker)

I must be missing something, I don't recall being able to create new project folders from inside the piggy program ever on a handheld?

1,802

(798 replies, posted in LittleGPTracker)

TSC wrote:

Although, this new psp ghetto is looking pretty worthless. It does not save new songs, it exits lgpt when using "exit" in the file menu and the portability is nil, considering I have to create a sample folder beforehand.

edit - posting in the lgpt forum

Not sure about "does not save new songs" but the rest is normal behavior for all handheld ports of piggy, isn't it?  "Exit" exits the program and you have to create your new project folders manually anyway so might as well throw an empty folder in there called "samples".  No biggie.

Looks like a Nigerian import game.

1,804

(798 replies, posted in LittleGPTracker)

TSC wrote:

Is there an email/board where I can report a bug? Samples do not load in the newest PSP ghetto when creating a new song. ONLY when you load a tune made with a previous version will a sample actually load. wtf

I've had this problem too.  When you make a new project folder also add a samples folder in it.  Then import will work.

1,805

(23 replies, posted in Trading Post)

No monies for pizza but havs monies for shipping gamesboy?  o.0

1,806

(73 replies, posted in LittleGPTracker)

Hmmm, there's more technique involved in using this monowave than I expected.  Kinda inspiring tho!

1,807

(73 replies, posted in LittleGPTracker)

Is there any rhyme or reason to the order of the wave in the monowave?  I've been cycling through them and am feeling pretty lost...

inb4 "just experiment >:D "

1,808

(46 replies, posted in Other Hardware)

15 patches of a single square wave?  That seems like a shame, maybe you can add other waveforms through the firmware or something...