I'm learning with octamed 5.04 yay?

http://electronicdesign.com/article/ana … ntrol.aspx

Just noticed this on TapeOp forum.  Looks perfect for mounting inside consoles as long as the impedance would work out.  Would it?

Here's all my personal recommendations of what you should listen too (mixed in with the usual silly internet posts and whatnot):  http://datathrash.tumblr.com

Normal.  I was the same way.

2,261

(84 replies, posted in General Discussion)

BR1GHT PR1MATE wrote:

chiptune isn't like guitar center: there are no sales people telling you "you need this or that easy-to-use $500 product to make chiptune and some monster cables." it is a sound aesthetic, and therefore requires one to explore what it is for themselves.

That's the quotable part I was referring to.  big_smile

2,262

(84 replies, posted in General Discussion)

Damn, Pr1mate serves up more "Quotable Quotes" than Alex Trebek.

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(84 replies, posted in General Discussion)

Vile wrote:

SNES + Modded Super Gameboy + LSDJ .......done. You can get the software of LSDJ from http://www.littlesounddj.com/lsd/ you can get the 64M cart to put this program on from http://store.kitsch-bent.com/ or http://nonelectronics.com/ both of which can preload the cart with LSDJ if you have proof you've paid for it, and you can get a modded Super Gameboy from http://thursdaycustoms.bigcartel.com/pr … y-for-snes    ......or hell even I can mod a Super Gameboy for you, +parts and labor, if you're already got one laying around. If you get something like Famitracker first it will help you understand a program like LSDJ though without having to spend any cash right away. If you like something you can take to a gig, getting a modded Gameboy and LSDJ is one of the easiest ways to go.

Out of curiosity why suggest "modding" right off the bat?  Neither the Super Gameboy or Gameboy require any mods to find out if you're interested in using them or not.

akira^8GB wrote:
iLKke wrote:

The uber-snazzy script I mentioned earlier is what I used for HD, but in theory it can be put on a floppy, if you can fit several of useful tools on it.
I think it uses some special libraries so I have to look and see exactly what needs to be on the disk, then I will zip it up and share.

Nope. Only loadwb. Nothing else you wrote needs be put on a floppy.

If the script gets comPlicated it might need some stuff,spexially in 1.3 Amigas like the 500.


HDs for A500 are a bit strange... I dont know if i would shell out cash for one, i'd rather invest in an A600 or A1200

Too late, just won a Trumpcard SCSI controller with a 105MB drive in it.  We shall see...
Also, my 500 has 2.0 roms but isn't a 500+, not sure what other upgrades have been done.

iLKke wrote:

Simplest floppy setup

Make a dir in the root of the floppy called "s"  (without quotes of course)
Put a text file in that folder called "startup-sequence" (no file extension)

When you boot a floppy, OS will look for s/startup-sequence and execute whatever is in there.
Startup-sequence is the equivalent of autoexec.bat on ms-dos.

If you want to run protracker, then your startup-sequence will simply be (without quotes):

"pt.exe
"

Some more info

Notice I put a line-break at the end, I think this is necessary, not 100% sure but it can't hurt.
This will work assuming that there is a file called pt.exe in the root folder of the floppy.

In theory there can be problems if you edit the text file on a PC because afaik PC uses two separate character codes for end-of-line and line-break, whereas amiga only uses one that does both. I think Workbench comes with a text-editor called 'ed' or something so you can use that.

In fact, if you have any DOS floppies for amiga, just open them and look in s/ folder for examples smile
Your workbench disk has one for sure, although that one is probably super-complicated.

If you want to load a workbench from ANY floppy, you only need to copy one tiny file to the disk: "c/loadwb".
Then put this in startup-sequence and off you go! Amiga's system is in the ROM so no need for big files or anything.
You can of course find loadwb on your workbench disk.

And do get a hd or an sd-card reader or something if oyu can. Floppy disks die like flies.

OK, this all makes sense and... it made me realize that the commercial software for my sampler is already bootable.  *blush*  LOL
But now that you've explained this to me and I can see an example I understand how to do the same thing for other progs which was the real goal anyway.  tongue

I will be getting an HD (sooner or later) so still interested in the script.

A Versus B wrote:

Tbh i cant figure out my paypal info so im not making any of the money lol. But still, do stream it wink

I'll get it to you regardless.  Hell, I'll write a check and mail it, OK?

Help a bro with art school fundage or just stream some awesome tunes!  \m/ \m/

http://www.imdb.com/title/tt1483020/

"...score by Casey James and the Stay Puft Kid..."

Looks like a "napolean dynamite for chicks" which is something i would def watch.  tongue

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(17 replies, posted in Releases)

Excellent.  This will do nicely.

akira^8GB wrote:

To run it from floppy or from HD?
AmigaDOS scripts are pretty basic. What do you need to know? I'll post it here.

What I want to learn to do is to make a floppy of a particular prog that is bootable so I don't have to load workbench.  To save time and also wear on the disks and drive.  Make sense?

EDIT:  I have an A500 with 1.5MB extra ram.  Trying to get an HD but I keep getting out bid.  sad

godinpants wrote:

Ilkke- I would love that script. I had a "boot into protracker" disk that was always useful, but now I just load it from the hard drive.

As would I.  Sounds like exactly what I've been looking for.

2,272

(15 replies, posted in Graphics, Artwork & Design)

\o/
Glad you're using tumblr for this, so easy to keep up with.