I'm still really new to these sounds but this is very cool!

Muhammad Ali Center - Louisville, Kentucky

wav upload complete: https://www.dropbox.com/sh/atgahl98rkt547q/Ue_1j4ERgF

Mine's uploading too.  Will be in that same dropbox folder and named "nonfinite - Leo Drop (egr mix wav)" but looks like mine is gonna take about an hour... damn lossless file sizes!

nonfinite wrote:

Can you make the same changes to the WAV?  This will be going up on bandcamp, I think you can't even send a mp3 to them.

Sure, starting download now.

"mastered mp3 version" is here now: https://www.dropbox.com/sh/atgahl98rkt547q/Ue_1j4ERgF

I did a version with some volume adjustments on the beginning and then minor eq and limiting throughout.  I've only skipped through the sections but this is really cool!

When the upload finishes (about 20 mins it says) then the mono mp3 with correct id tags will be here:  https://www.dropbox.com/sh/atgahl98rkt547q/Ue_1j4ERgF

DogTag wrote:

Awesome! I'll have to think back about using kit instruments... How can we put this to work on GBA? I've checked but there's no 4.7.0 goomba version available yet.

Maybe this is a bit offtopic, but is this related to the fact that speech synthesis doesn't work at all on GBA? At least not on my GB micro.

You only need a goomba version if youre using a gba flash cart.  Use a normal cart and you're good to go.

WOW!  This makes a huge difference!  Here's a quick demo from my GBASP:  http://chipmusic.org/egr/music/holy-ass-titties-nitro!!

Listen to that 808 kick!  \o/

nitro2k01 wrote:

Johan has released a new version of LSDj (4.7.0) that implements this fix. Give it a try on your GBA and see if it helps.

http://littlesounddj.com/lsd/latest/full_version/

NICE!  Will check it out after work!  big_smile

nitro2k01 wrote:

I may have solved world hu... I mean this bug in a way that is applicable to LSDj as well.

That would be wonderful.  I'd love to have clearer samples especially on GBASP.  Monowave in LSDJ ...  ?

IS-CGB-EMULATOR Intelligent Systems (CGB Development Emulator)

LINK: http://www.ebay.com/itm/370616476306?ss … 1423.l2649

FROM THE DESCRIPTION:

This is the Color Game Boy Emulator from Intelligent Systems (the company that makes most of Nintendo's official development hardware). It connects to a computer via a SCSI interface and comes with software to code games and then transfer the game image to a Game Boy connected to the Emulator.

This is a CGB-EMULATOR (Color Game Boy). The sticker on the bottom indicates that it has support for 3 options:

CGB-DEBUGGER : This tool can be used to transfer, execute, check and debug user programs on Game Boy Color.
AGB-EMULATOR : This tool can be used to transfer, execute and check user programs on Game Boy Advance. (It can also be used for the development of Game Boy and Game Boy Color software.)
AGB-DEBUGGER : This tool can be used to transfer, execute, check and debug user programs on Game Boy Advance.

Here's a link which describes the options:

http://demiforce.parodius.com/gba/html/ … mation.htm

The AC Adapter is included and i have verified the unit powers on. This is a very rare item in great condition.


That link that's given doesn't work.  I don't believe I've seen a unit like this before, pretty cool and CRAZY EXPENSIVE LOLOL.

1,453

(37 replies, posted in LittleGPTracker)

Can someone else try the new windows ghetto with the off-line render flag enabled?  I'm getting a crash every time.  Real time render is working fine.

Bit Face (already mentioned or no?)

datacats wrote:

nice!  preordered mine earlier today.

Finally ordered mine too!

heart