You are very welcome!

Here's a music video made using a C64 for the visuals to also enjoy:

We released the album early on bandcamp today as a thank you to our fans! Cheers! Love - Seth & Michelle smile smile

Greetings Programs!

We are kicking off the new year with a fresh release and a new concept album:
Disassembly Language: Ambient Music for Deprogramming Vol. 1

Our new chipmusic concept album is a collection of ambient music crafted to help facilitate relaxation. Over 1 hour of mind defragmenting tones for you to enjoy! Each sound is hand crafted from the Commodore 64 personal computer’s SID sound chip. Portions of the album were co-written by a computer as many of the notes were set to be selected by the CPU at random! All tones have been digitally processed for maximum smoothness and optimum ambiance. Relax and Enjoy!

See what some original 1980’s Commodore 64/128 SID Composer legends have to say about the album:

“It’s beautiful… it’s a work of art… genius.” – Martin Galway Original C64 Music Composer

“Top notch! I both enjoy and respect it.” – David Warhol Original C64 Music Composer

“Very nice and soothing lengthy 8-bit soundscapes… nice for digital meditation! Nice work ! ” – Jeroen Tel Original C64 Music Composer

“So ambient my hips fell off” – Ben Daglish Original C64 Music Composer

Released 02/12/2016 … ming-vol-1


Seth & Michelle smile smile

We have been HUGE Fallout fans since 1997 (1988 if you count Wasteland!)!  This is an interactive art piece tribute to the forthcoming Fallout 4! The demo game runs as if it were released 1984 on a real Apple IIc. Music and sound fx from the Apple II were added later.


Seth & Michelle

Today only enjoy a free download of our hit experimental album "Bits with Byte!"


Seth & Michelle smile smile


(3 replies, posted in Releases)

Greetings Programs,

We are posting our Chiptopia Hits collection up for free today only here: … computeher

Happy Friday & Enjoy!

Seth & Michelle smile smile

What ever happened to chip legend 45441? She was active around 2003ish...


(30 replies, posted in General Discussion)

I am very proud of this work actually, it was composed in 2006.

Anyhoo, I'm glad you liked it or not. smile sad

Info from the site:

What is MidiJoy?

MidiJoy is a software/interface combination that allows you to use your Atari or Commodore homecomputer as a musical instrument. The idea is based on the Atari 2600-PC-Interface created by Sebastian Tomczak and was expanded to suit the extended capabilities of the 8-Bit homecomputers.
The interface part emulates a USB-Midi (serial Midi is optional) device that can be accessed by any kind of instrument as well as sequencer software on a PC or Mac that can output Midi data (e.g. Ableton Live or Aria Maestosa). The MidiJoy software receives these data from the interface via the joystick ports and plays them on the POKEY (or SID or TIA) sound-chip. In contrast to most SIO-based Midi interfaces, a MidiJoy-driven Atari can bei used as a live instrument in real time with up to four sound channels simultaneously. At the same time, all POKEY parameters (AUDCTL, AUDC1-4) can be changed on-the-fly fly as well as activation of ADSR envelopes. Music input can be recorded and saved to disk for later usage - even in your own programs/games.
For limitations of the Commodore and VCS 2600 version please see the info at the bottom of this page.

The source code for the Teensy microcontroller (an Arduino offspring) on the interface is available as open source as the basic idea is based on Sebastian Tomczak's interface. The adapted code is very simple and just converts incoming Midi data into bit combinations that are sent to the Atari or C64 via its joystick ports. The MidiJoy software on the Atari/C64 end then plays the incoming notes live.
On the Atari, MidiJoy makes full use of the capabilities of the POKEY sound chip and thus partly extends the features of the Atari 2600-interface: Instead of just two voices with a 32-pitch range of the TIA, MidiJoy enables you to make full use of four voices spanning four octaves. Two 16-bit channels are also possible, and with corresponding POKEY frequencies, a much larger range of sounds can be created. The playback of samples - such as with the original interface - is on the development roadmap of MidiJoy.

What is MidiJoy NOT?

The device has some limitations due to the fact that I want it to run on several 8-Bit systems and thus have to make some compromises:

Due to the limited input pins available on standard joysticks, there can only be 10 bits of data transmitted at the same time (for each port 4 directions and 1 fire button). This requires limiting data to max. 4 voices (2 bit), volume and pitch differentiation (1 bit) and 127 note values (7 bit). Stuffing more information into these bit is simply not possible unless I would break compatibility with common joystick port design.
For the same reason, it is not possible to transmit more Midi information than pitch and volume, including their respective data values. Therefore, complex Midi CC messages, pitch bend in cents or controlling other aspects of the sound chip etc. cannot be realized via Midi messages but would have to be incorporated in the MidiJoy software and controlled from the computer keyboard (as the MidiJoy software for the Atari does).
The MidiJoy software also does not support playback of samples due to the reasons stated above. However, it is possible to use the device itself with the firmware of Sebastian Tomczak which needs to be modified slightly. Then not only his VCS 2600 player can be used, but also two adaptations I wrote for the Atari XL/XE as well as the C64. Continue here if this is what you are looking for.
In case you are disappointed now about the features of MidiJoy, you might be interested in this project which directly plays on the soundchips of the Atari, C64, VCS2600 etc. However, bear in mind that you need to obtain these soundchips first, it does not work


It's on random PBS stations but not all yet...each station is independent of all the others...which I didn't know until recently. tongue

Feryl wrote:

*its history

Ooops, Thanks smile

The nice folks at Beyond Geek wanted to get a basic understanding of chipmusic, the history behind it and how it is performed. The host of our episode (local NorCal punk legend Danny Secretion) even performed with us on his own DMG he modified himself. Here's a trailer:

Episode #3 of the Beyond Geek PBS TV Show can be seen here or on your local PBS network:


Seth & Michelle smile smile


(9 replies, posted in General Discussion)

That's awesome! Wish it were always that easy explaining the music to other peeps. smile


(9 replies, posted in General Discussion)

Coming soon!

Thanx! We'll be running a new light/visual show for the event too! smile

PBS will be filming 8 Bit Weapon for a television episode that will air this Fall. Please join us @ the Blue Lamp Sacramento for this exciting night of music!

Doors open at 8pm
21+ with a full bar

Blue Lamp Sacramento
1400 Alhambra Blvd, Sacramento, California 95816

Be there and be square!

Seth & Michelle smile smile