(DELETED - nevermind, I linked an adroid app)
2 Oct 29, 2017 8:46 am
Re: Schism Tracker tutorial (5 replies, posted in Tutorials, Mods & How-To's)
Found it here:
https://www.youtube.com/watch?v=VUrgtAVgAKs
3 Oct 29, 2017 8:26 am
Re: defMON (438 replies, posted in Commodore Computers)
Reagrding the shift-N/shift-U I noticed a quirk a while ago, not sure if it's worth fixing though.
So, I think this function scans the playlist for whatever is written into it, but it doesn't skip the FF parameters. So it will assume that whatever position you're jumping to or the loop number are used patterns.
There really isn't a real drawback to this as the tunes get optimised when packed, unless you have used up ALL the available patterns.
But I thought I'd mention it anyway
4 Oct 22, 2017 12:51 pm
Re: defMON (438 replies, posted in Commodore Computers)
[edit] I added version 201711 ot the defmon wiki download page: http://toolsforscholars.com/defmon/doku d:download
Pretty sure this version fixes that bug (and is the last non-experimental version that I know of)
It might not retroactively fix your song but like you said you can just add the pattern breaks to it.
5 Oct 21, 2017 9:52 am
Re: defMON (438 replies, posted in Commodore Computers)
Or I guess grab the latest version from here and see if the bug persists:
http://toolsforscholars.com/defmon/doku
d:download
6 Oct 21, 2017 9:50 am
Re: defMON (438 replies, posted in Commodore Computers)
OK that definitely looks like a bug.
The red dots are the pattern end. Normally they are on the last step but you can set the pattern break to be sooner if you want shorter patterns or weird time signatures.
What version are you using?
I remember that one particular version had some issues with missing pattern breaks.
When you start defmon there is a number lower left on the status bar (actually a date of the build). Can you read that number for me?
7 Oct 21, 2017 1:32 am
Re: defMON (438 replies, posted in Commodore Computers)
You can't use sequences above 7F
That means you have 128 sequences at your disposal, should be enough for most songs
8 Sep 6, 2016 12:09 am
Re: LGPT/Piggy Tracker FAQ (55 replies, posted in LittleGPTracker)
Well this escalated quickly
Cheers for the build!
9 Sep 4, 2016 8:08 am
Re: LGPT/Piggy Tracker FAQ (55 replies, posted in LittleGPTracker)
Did anyone maybe try to run piggy on a pocketchip?
It SHOULD run, right?
10 Jun 14, 2016 2:39 am
Re: M4G Tracker -- GBA tracker by Smiker (and iLKke) (484 replies, posted in Nintendo Handhelds)
aw yiss
11 Jun 8, 2016 6:53 am
Re: Comeback Tracker Beta - First Song (36 replies, posted in General Discussion)
Welcome back Pink
This is lovely news.
Also love that cover of Julius' kicking tune
12 Dec 16, 2015 12:11 am
Re: Jellica ^^^^^ some new minimal c64 stuff (10 replies, posted in Releases)
Santa's early this year!
14 Dec 4, 2015 2:53 am
Re: Set BPM in trackers? (9 replies, posted in Commodore Computers)
I see that this thread is more about figuring out the BPM than setting it, but in case you want to do the latter, defMON is one of the few (only?) c64 tracker that can do this:
http://toolsforscholars.com/defmon/doku.php
You will need to use this link to calculate the numbers you have to enter though:
http://toolsforscholars.com/defmon/bpm.html
15 Sep 24, 2015 12:43 am
Re: Symbian (S60v3) port (6 replies, posted in LittleGPTracker)
Pics or it didn't happen!
16 Aug 3, 2015 1:38 am
Re: A Pixel Art Drop Box (1,052 replies, posted in Graphics, Artwork & Design)
My recent pixels:
http://www.knightsofpenandpaper.com/
Oh you did gfx for KoPaP2? Very nice, I did notice how the gfx in the sequel is much better!