NoyzBotChip wrote:

Now, is there a way to make it so that when you accidentally A/B+left/right into a blank pattern you don't automatically shoot up to 240BPM?

Yeah, that is a fucking hassle. Gave me at least a couple of embarrassing times during gigs.

herr_prof wrote:

I dont think nanoloop has a way to solo/mute a channel like LSDJ does.

just play song mode, but replace all the other channels with blank chains. You can reload your song to restore the song and then repeat for each channel.

Yeah, it has. A+B+left for soloing and A+B+right for muteing (or the opposite, can´t remember).

That is, in live mode. Not sure you can do that on song mode because I never use that.

You´d have to put a pattern with a cue for syncing (i.e a click sound), and solo each of the nano´s channels for recording.

But you´d have to use song mode for that, which sucks.

180

(336 replies, posted in Sega)

Great to have you back, County. Too bad you've lost the code, but yeah sometimes restarting a project from scratch is more productive than overwhelming. One question, how is this compatibility with Deflemask gonna work?

C coders, help the man!

181

(19 replies, posted in LittleGPTracker)

Listening for the 2nd time.

Love how the tracks go from dirty hip hop to drum 'n bass to noise music.

#onlyhappenswithpiggy

182

(19 replies, posted in LittleGPTracker)

Damn, that compo is tight. Congratz y'all.

2A03 reinvented.

183

(23 replies, posted in General Discussion)

Really sorry for your loss, Yerz. Lost my father four years ago and it's still such a great loss. Dont know if that helps, but I found at that time that making music was a strong therapy that helped me keep going.

Also, 9-Heart: I bet you're really fun at a party.

184

(438 replies, posted in Commodore Computers)

frantic wrote:

There are several tools that allows conversion from executable C64 files (e.g. packed sid tunes) to playsid format (e.g. with the header that ilkke mentions). Since I never use them myself I don't really know what to recommend, but here is one, assuming that you're running Windows:
https://csdb.dk/release/?id=6600

Here is yet another one, also windows executable:
http://www.transbyte.org/SID/SIDedit_download.html

The actual format of the playsid header that ilkke mentions is documented here by the way:
http://www.transbyte.org/SID/SID_file_format.txt

Thanks! I'll try it out at home.

frantic wrote:

By the way.. Just came to think of something which may be relevant in relation to the question of playing something over and over again. If you press F3 to "PLAY FROM HERE" and then press F7, it will stop where you are, but if you then press F7 one more time, the editor will take you back to where you started playing from. Then you can press F3 again to play the same part of the song again. Not exactly what denize asked for, but at least a bit related to that.

That is a hell of a tip.

185

(14 replies, posted in Software & Plug-ins)

gotoandplay wrote:

Not used either, but FMdrive seems to advertise itself as having vgm export capability, whereas im not sure the other one does. Depends if youre all that interested on the idea of it being playable on a megadrive?

I asked Aly a while about the .vgm export, he said it's still on the plans. But yeah, I agree he should advertise this as a work in progress thing.

From the official page: "Every registers are automatable in your DAW of choice via MIDI for awesome results and the output can be converted later into a .VGM file."

luv u irrlicht!

Using the Pulselooper alias, I always pushed the music into the hardware, because I used to think that´s what chipmusic is about. That´s why I never had a "weapon of choice". I have albums made on Game Boys (DMG and advance), C64, LGPT, OPL3, etc. But recently I found that it´s more fun and free to just throw a bunch of sounds into a DAW and see what happens. That way, I can use old unfinished .mod files together with nanoloop 2 patterns, dump a patch on my casio cz keyboard and try to make sense on all of that that using a lot of Ableton Live´s time-stretching. Still haven´t released this stuff but it´s becoming by far my best work and the most pleasing to make.

188

(438 replies, posted in Commodore Computers)

iLKke wrote:

Since not too many people are using defMON, I thought it'd be cool to share our tunes/wips here?

Here's the latest two I made: (as c64 exe files)
http://csdb.dk/release/?id=139112
http://csdb.dk/release/?id=134563

It would be nice for new users (like me), if people would post more worktunes on the defMON wiki page. There is only one there, by Scannerboy.

And btw: is there a way to export the song as .sid file?

KeFF wrote:

Hey oliver, sorry this is a little of topic, but maybe you read this. Would it be any way possible to get panning on every channel back to new versions of nl2? This would make it a perfect for my uses. Cheers! heart

This.

KeFF wrote:

Hey oliver, sorry this is a little of topic, but maybe you read this. Would it be any way possible to get panning on every channel back to new versions of nl2? This would make it a perfect for my uses. Cheers! heart

This.

191

(10 replies, posted in Releases)

damn, the shipping to brazil is too expensive. sad

but loving the album, specially those belgium vamps on arm-missail. \m/

192

(4 replies, posted in Releases)

This is beautiful. Thanks for the music and the inspiration to keep banging my head on klystracking.

I miss more dark, slow chipmusic like this.