this is something I've always been curious about with chip 'net labels', seems like hosting isn't much of a problem these days compared to promotion.
1,073 Mar 17, 2010 6:02 pm
Re: Attention Labels: facebook it up (33 replies, posted in General Discussion)
1,075 Mar 13, 2010 4:09 pm
Re: Cynthcart on tape? does it work? Anyone? (10 replies, posted in Commodore Computers)
or Fisichella for that matter.
1,076 Mar 10, 2010 5:31 pm
Re: What's your non-chip musical background? (92 replies, posted in General Discussion)
1,077 Mar 9, 2010 1:26 pm
Re: What's your non-chip musical background? (92 replies, posted in General Discussion)
(badly self-taught) piano, bass in a band for 5 years, guitar, 20 years working in games industry though first half of that was chip. (amiga/gb/snes/megadrive)
1,079 Feb 26, 2010 3:47 pm
Re: Video Music Box (99 replies, posted in Motion Graphics)
Holy cow it sounds like Yip went 30 years back in time.
1,080 Feb 26, 2010 12:55 pm
Re: what's on yer gameboys aside from LSDJ? (62 replies, posted in General Discussion)
Could fill a bit of space with some kickass demos:
1,081 Feb 25, 2010 1:48 pm
Re: Post Your Tumblrs! (177 replies, posted in General Discussion)
started this morning: http://fuckyeahdemoscene.tumblr.com/
random alt handle stuff: http://thisismarie2.tumblr.com/
1,082 Feb 20, 2010 11:04 pm
Topic: marie2 - "This is marie2" (7 replies, posted in Releases)
I occasionally write quick EPs not in my usual style, but don't do anything with them, until today:
Here's the first one called "This is marie2" under my other handle marie2.
6 tracks, 13 minutes long, 18mb zip.
1,084 Feb 15, 2010 5:17 pm
Re: Video Music Box (99 replies, posted in Motion Graphics)
Cool stuff, yeah I really like that. Ate Bit have been sending these kind of links back and forth for a while with demo ideas. tbh though with the richness of material like this out there and the myriad ways to get it, doing demos seems woefully redundant these days.
1,086 Feb 15, 2010 6:51 am
Re: New Chiptuner. Need your bias! (38 replies, posted in General Discussion)
Try eternity.xm out of my archive. It has the double instrument fine tune, the one in there called 'Blank Page' does the X command trick.
1,087 Feb 13, 2010 4:30 pm
Re: Video Music Box (99 replies, posted in Motion Graphics)
Hammond Novachord 1939:
1,088 Feb 12, 2010 4:24 pm
Re: New Chiptuner. Need your bias! (38 replies, posted in General Discussion)
In Milkytracker if you've got a square wave you can make the other Gameboy/NES waves from it. Say it's 64 bytes long, make the loop 32 bytes big within it (moving the start and end points in so there's an equal amount of wave above and below the middle point), now drop the instrument by an octave to get the pitch back where it was if you want. (keep the rest of the sample, don't minimise yet)
To get the other tone timbres just move the the start loop point back so you have unequal amounts of wave above & below the middle line. That's the principals of pulsewidth modulation and how the Gameboy/NES timbres are generated. (it's been a few years since I wrote Gameboy games but I think they were 12.5%, 25%, 50%, 75% "duty" for the waveforms) The Gameboy's third channel uses the same method, you can have your own (32-byte?) waveforms on it.
For "SID" (c64/Amiga) emulation:
Generate a saw-tooth wave, duplicate it to another instrument and reverse the new sample. Now change the finetune of the second insturment to +8 or above. Play the same pitched note on two channels and you'll get some automatic pulsewidth modulation. For more on that you might want to read this tutorial.