A new hot Fix for the 3.9!, check out the Changelog.

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And take a look at Sonic 2 - Hill Top Zone done DefleMask Tracker. big_smile
YouTube Video

Module file available on my forum!!.

HOT FIX 01/10/11:
01: Removed "Import Y12" and "Import VGI" buttons from the Genesis System instrument editor, now you can load them directly from the "Load Preset" button.
02: Corrected some bugs with the YMU759 sync.

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(84 replies, posted in General Discussion)

delek.com.ar heart

DefleMask 3.9 Released!.

News:
01: Added DAC Control (Samples) to the YM2612.
02: Support for both 1.50 and the NEW 1.60 VGM FORMAT (The unique software so far supporting this new version of VGM, you will need the lastest in_vgm to play the tunes).
03: Removed Microsoft Redistributable C++ dependency.
04: Added a second Tick Time selector to obtain more specific tempo values.
05: NTSC/PAL value now is saved to the DMF files.
06: Now samples are selecteable on instrument list (only will play on the PCM Channel of the system however).
07: Due to a timing error, the YMU759 files size was huge. Now it is corrected, so the size of the MMFs is a lot smaller.
08: To make more clear the YMU759 Behavior, the unique ins that you can change is the very first one.
09: More optimization and some bugs corrected.
10: Resampling of imported wav files.
11: VGM writing optimization.

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Yeah, but.. dependencies removed!!!. big_smile

After some code cleaning and other things, the 3.9 version will be released. Samples on the YM2612 is the great new on this version. Among other things, check out the Changelog so far.

Strange, DefleMask runs fine on all Windows 7 PCs that I've tested.

" Fault Module Name:    MSVCR90.dll "

Appears like that the Microsoft C++ Redistributable is the problem, try to download it and make a clean-install.
http://www.microsoft.com/download/en/de … px?id=5555

However, I have to remove the dependence to this, actually I do not use anything related to MS in my code, but the compiler insist in adding that bugged DLL.

DefleMask outputs VGMs at the moment, so, the unique way to play it on the real hardware is to convert that VGM file to a BIN. And yes, it will play the samples.

By the way, after the 3.9 release, I will be focused in making a DMF (DefleMask Format) Player for the Mega Drive/Genesis.

Wiiii!!!, samples under SEGA Genesis almost done!.

Delek - Planet Light (Samples Test)

I was workin on a track and I thought that using the LFO control for vibrato instead of just using the 0x04 effect would be great. After some notes here and there, I figured out that the LFO control effect was not working properly.

So, DefleMask 3.8 was Re-Uploaded, with some LFO control bugs (effect 0x10) FIXED.
Also a new Work In Progress tune was added: Delek - Stain Factory, it uses the LFO control and I love how it sounds. heart


If you have already DefleMask 3.8 on your PC, you will only need to replace the exe (so in that way you don't lose your config.ini).

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They are shyyyyy. tongue

8GB made a nice demo tune with an exclusive pre-release version, using Genesis/MegaDrive System.

Using the YMU759 only a few tracks on Delek's Forum, and using Sega Master System only a remake of Conan for the NES by Doommaster.

DefleMask 3.8 Released!.

NEWS:
01: Standard Effect Added: 7xy Tremolo
02: Standard Effect Added: Bxx Position Jump
03: Standard Effect Added: Dxx Pattern Break
04: Added a row highlight selector and the settings are saved on config file.
05: Lastest resolution of the Window is saved on config file.
06: Copy/Cut/Paste actions now are more intuitive.
07: Default skin updated by Degen Seven.
08: Added a button to switch between the Instrument List and the Pattern Matrix.
09: Added a new texture for skins: Bar.
10: Added a new texture for skins: Arrows.
11: Added a nice transparency effect for the index sidebar.
12: Added a nice transparency for DefleMask Logo.
13: Moving a multiple selection with Insert and Backspace was not working.
14: Manual updated.
15: Corrected some bugs.

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DefleMask 3.7 was Re-Uploaded with some Windows Vista/7 compatibility issues fixed!. Those that were suffering some problems with the startup of DefleMask on Windows 7/Vista should download this new version. big_smile

ui wrote:

asi que creo que sera mi tracker favorito para sms y vgm! :PPP

big_smile

akira^8GB wrote:

Told you about the Installer..... tongue

8GB FTW. heart

Due to a huge demand about a new version without installer, DefleMask 3.7 is launched at light speed. tongue

NEWS:
01: DefleMask does not need an Installer anymore.
02: Auto system switching when you open a new file from File Explorer.
03: Bug Corrected: Mute channels were not working under SEGA Master System mode.
04: Bug Corrected: Mouse dragging speed was unstable.
05: Other minor bugs fixed.

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3.6 Released!.
It is a bug-cleaned 3.5 version, also with some interesting NEWS requested by users:

01: Standard Effect Added: 0x05 Portamento to note and volume slide.
02: Standard Effect Added: 0x06 Vibrato and volume slide.
03: Standard Effect Added: 0x0A Volume slide.
04: HOME key selects the first row of the selected column.
05: ESC confirmation message to prevent an accidental exit.
06: New start up tune using GENESIS System done by Demick12.
07: Added a basic NTSC/PAL selector, set the tick time to 60hz or 50hz actually.
08: More precise TickTime value (100 MAX).
09: Reduced the size of the generated VGMs.
10: Tuning of YM2612 corrected.
11: Solved some mouse movements issues.
12: The volume values are more accurate (please re-calibrate the volume values in your tunes).
13: The volume were established to the FULL value after a NOTE-OFF command, now works properly remembering the last vol-value.
14: VGM Files can be converted to BIN using VGM_PLAY 3.1.
15: Playback timing corrected.
16: Manual Updated.
17: SN76489 correctly limited to the lowest possible note (A1).
18: Bug Corrected: The instruments of the YM2612 were initialized with wrong panning.
19: Bug Corrected: Octaves were mapped incorrectly on Genesis and SMS modes.
20: Bug Corrected: Bugs with the instrument edit window and the actual instrument sounding.
21: Bug Corrected: The Arpeggio effect remained on after a NOTE-OFF.
22: Bug Corrected: Now Undo/Redo take in account the instrument value.
23: Bug Corrected: Startup logo movement issue.

EDIT: 3.6 setup re-uploaded due to a malfunction discovered on the basetime calculation.

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