BRB, gonna visit the battery department...
1,842 Dec 26, 2010 9:54 pm
Re: Genesis ROM/Program for making music (67 replies, posted in Sega)
This thread weirds me out. Shiru is not the only person here who knows how to code, and regardless you can use TFM on a netbook to acheive the same results/portability at around the same price. You can even do more with it, like look at pictures of naked ladies on Tumblr or whatever.
But TFM only supports a subset of what the Genesis sound chip can do (the Genesis support is just a bonus feature.) But perhaps you'd get more bang/buck if Shiru upgraded TFM instead of making a native tracker.
1,843 Dec 24, 2010 9:24 am
Re: Genesis ROM/Program for making music (67 replies, posted in Sega)
It would be a good start to have someone who actually wants to do the project. Because it really would be a labor of love.
I don't see why that is necessarily important. As long as you can trust that the person is competent and willing enough I don't why he must do it "out of love". You could also add to the "contract" that the application s-hould be released as open source when done, so others can improve on it.
Then getting a taste of what kind of work they're capable of doing, with perhaps some simple demo's they've done up of potential native software for said hardware...
Are you aware that Shiru is the author of TFM Music Maker? http://shiru.untergrund.net/software.shtml Also see the code section.
I don't doubt that for a second Shiru is competent enough to do a project like this. The problem here is the logistics of the donation, ie to collect and transfer the money. The latter is a problem in itself since he lives in Russia; many simple solutions, like PayPal, don't work.
1,844 Dec 23, 2010 10:14 am
Re: Genesis ROM/Program for making music (67 replies, posted in Sega)
Shiru: do a kickstarter, gain support!
Look 4 posts above yours...
1,845 Dec 21, 2010 6:26 am
Re: kitsch-bent sav vault down? (7 replies, posted in Nintendo Handhelds)
Was it ever up, even once, after it went down?
Anyway, http://lsdsng.com/
1,846 Dec 16, 2010 4:08 pm
Re: ROMs that don't store SRAM (18 replies, posted in Nintendo Handhelds)
Matt (Kitsch) has already offered to send me one. But thanks anyway. I'll still send you a PM, though.
1,847 Dec 15, 2010 11:48 pm
Re: ROMs that don't store SRAM (18 replies, posted in Nintendo Handhelds)
BTW, I should add, if someone is willing to donate an EMS USB cart, it's more likely that I will add features specific to EMS carts to LittleFM. Even a cartridge that is stuck on one page or similar would be interesting. I do have a couple blue EMS carts and a parallel port transferer, but the transferer has gotten pretty shaky the last few years.
1,848 Dec 15, 2010 11:40 pm
Re: ROMs that don't store SRAM (18 replies, posted in Nintendo Handhelds)
Hold on there! I do have plans. LittleFM's "killer feature" is the ability to save songs into flash. However, it can also load songs from a file - just like LSDj's own manager - but faster and more safely. The goal is to make it a full drop-in replacement for LSDj's file manager, so it can also save and delete songs. This is something that can be done with an EMS cart, or any other cart, even if the save-to-flash functionality is missing.
But, there's more. The EMS cart, just like most others, has 128 kB of RAM, while most games use only 32 kB. Nothing (except for laziness) would stop me from saving a game save as a file, much like a LSDj song. There would be some complications, like the need to patch game ROMs with a little piece of code, but in principle it's still possible.
But wait, there's even more! Order within ten minutes - I sad ten minutes...! Just kidding. But a well hidden secret (I suppose?) is that all EMS cartridges (both old blue and USB ones) have multi-ROM support. This is separate from the "two pages" thing. This means that you could basically fill up the whole ROM area (2*32M) with programs, provided that
1) There's a program to take care of the special bank switching needed.
2) RAM sharing is taken care of where applicable.
Point 1 is the big problem. There used to be a menu ROM for the old blue cartridges, which worked fine, except that it worked particularly badly with LSDj, which made it fall into obscurity. A main candidate feature for LittleFM, even if it will take some effort, is to implement multi-ROM support for EMS cartridges, that is compatible with LSDj. That way, LFM could offer something unique to EMS users. Additionally, I could very well add extra features, such as the ability to get back to a menu with a choice of games/programs by pressing sel+start+B+A, basically a soft reset feature.
Now, convince to actually sit down and do it.
1,849 Dec 10, 2010 11:49 pm
Re: Fatass - a GBC tracker (60 replies, posted in Nintendo Handhelds)
Fast-forward one month. Jeremyevers.com is gone. Did anyone grab the latest source and binaries? Perhaps even saved the info page? Or have a way of contacting Jeremy?
Would like to host whatever I can here: http://gbdev.gg8.se/files/musictools/Jeremy%20Evers/
1,850 Dec 10, 2010 10:09 am
Re: MBC5 Clone in CPLD (38 replies, posted in Nintendo Handhelds)
Easier to produce if you don't want to steal the chips from gameboy color games (this is what jose did).
"Does" actually. He's still producing cartridges with the same design, (and same microcontroller firmware etc) just that he's added two LEDs to it.
1,851 Dec 7, 2010 1:46 pm
Re: Lua in VBA-rr + LSDj = note visualizer (4 replies, posted in Nintendo Handhelds)
Yeah, that's the one.
1,852 Dec 7, 2010 3:37 am
Topic: Lua in VBA-rr + LSDj = note visualizer (4 replies, posted in Nintendo Handhelds)
This is LSDj running in a special version of VisualBoyAdvance that allows Lua scripts to be executed. This script that I wrote does two things:
1) It shows the currently active waveform in channel 3. You'll understand why in a few days.
2) It shows the currently played note on the three note channels, with a piano roll and a number for the octave.
As someone said to me "may i say this is as useless as attractive? ". Thought I'd share.
Edit: I apologize for the crappy sound quality and low volume.
1,853 Dec 7, 2010 2:37 am
Re: Gentlemen. (13 replies, posted in General Discussion)
Fuck women.
Yes, that is something that most heterosexual men do from time to time.
1,854 Dec 6, 2010 8:27 pm
Re: Dead Kennedys Collaboration [July 19/11 track space reopened] (55 replies, posted in Collaborations)
1,855 Dec 6, 2010 7:26 pm
Re: NES External Sync (54 replies, posted in Nintendo Consoles)
My take on this is this: Hook up a damned microcontroller that acts as a middle man. An Arduino, just for blog cred, perhaps? The microcontroller then waits for sync pulses from MIDI or Sync24 or whatever you want. As soon as it receives a pulse, it increments a counter. When a clock is received by the NES, the counter is again decremented. Typically the counter will never get above 1 or 2 or so, as we'll see.
On the NES side, the CPU can do one of two things:
1) Deal with audio. (Be busy)
2) Constantly poll for new data. If the CPU is idle, nothing in the whole world stops it from polling data as fast as it can, not just once every 60 Hz frame. As soon as it receives a pulse, it gets busy, and then returns to waiting for a pulse. The $4016/17 registers are essentially just two-way bitbanging.
And if you really hate microcontrollers and MIDI, this idea should be realizable with only some 74hc logic, assuming the timing input is sync24.
1,856 Dec 6, 2010 4:18 pm
Re: Dead Kennedys Collaboration [July 19/11 track space reopened] (55 replies, posted in Collaborations)
Please look at the post BEFORE mine and you'll note i did no such thing. i didn't bring this thread back up into the recent threads. in fact i didn't even know it was from 11 months ago.
Every post has the date printed in the right corner. Peter's post clearly says "7 January 12, 2010 10:57 pm". But regardless of that, would you two just stop? The both of you...