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ChipMusic.org / Forums / Posts by otakumode
Topics by otakumode
Posts found: 17-22 of 22
bleo wrote:Fuck, it feels like I've posted this here like 10 times. I'll have to start a thread in the subforum when I get a chance.
No, none of those will work. There are only 2 machines that will run dingux:
The Game King PSP-Looking A-330 and The Old Tried and True a320
NO OTHER VARIANTS WITH OTHER LETTERS OR NUMBERS OR LOOKS OR WHATEVER WILL WORK.
Thank you for clarification!
Can anyone tell me if LGPT works well on a Dingoo A380? I've been using a GP2X Caanoo since march, but it seems the analog stick is getting a little messed up lately. I'm looking for an alternative.
I know a Dingoo A320 would probably be the best, but they're getting harder to find since they've been out of production for a while now. Also, does anybody know if the 'Lujex Dingoo A320' is the same as the standard A320? I couldn't find any info on that.
I hope somebody can help me out, as I really didn't expect my Caanoo to be such an unreliable piece of crap...
Lazerbeat wrote:This is unlikely to happen as you already have really fine control over pitch with PFIN and PTCH. combine those with HOP and you can do really complex vibrato already.
edit - I mean use PFIN, PITCH and HOP in tables.
I'm fully aware of that. It wouldn't be bad to include it nevertheless, as it has been used in trackers ever since and it's probably more convenient.
It wasn't a Neo Geo Aes sadly...
"Minor" UI tweaks:
1. Two samples / waveforms per channel (with FM & ringmod)
2. Waveform view
3. Vibrato
What I really like to know is how I can create an NES-Triangle with 4op FM-Synthesis. IT IS POSSIBLE!!! Does anyone know?
Posts found: 17-22 of 22
ChipMusic.org / Forums / Posts by otakumode