Yeah, if we do something like this again (which we probably will) we'll definitely handle things differently.

Caught some heat on another forum for the condescending tone of our latest response (which is understandable). Here's my reply to that in case anyone here is feeling the same way:

Apologies for the bluntness. Didn't mean to disrespect anyone, just wanted to be upfront about everything. But really when I said suitability I meant that. There were many tracks that sounded really cool but they just weren't what we wanted for our game's main menu. Also there were a few guys who basically said "here's my track, let me know if you want any changes or something completely different." So this is an invitation for them to try something different, if they want to. I figured it could only help us in getting the perfect track.

Hey guys, quick status update. First off, we’re setting a deadline: June 7th. And since many of you have requested feedback on your submissions, we’re just gonna answer all those requests with this: If your name isn’t K-wix or Danimal Cannon, then your track wasn’t what we’re looking for. These guys’ tracks are the only ones we’re considering right now---They’re a whole tier above the rest (not just in quality, but mainly suitability). So feel free to submit another track, but if you want us to give you specific, individual feedback then your first draft needs to be in the ballpark of these other two tracks.

Thanks!

defiantsystems wrote:

No PSN love?

If they had an open platform we totally would!

The Laohu wrote:

Any sort of timeline/deadline for submissions or will you just take the first one that you like?

Oh yeah, we don't have a concrete deadline yet. The game won't be released for another 1-2 months probably. Once it gets close, we'll post a deadline (unless we've already gotten a track that's just absolutely perfect that we definitely want).

Hey, composers! We’ve been making a game for Xbox Live Indie Games and PC called Murder Miners (It’s an online FPS with construction / destruction---Think Halo meets MineCraft. Check out some rough gameplay).

We’re looking for an awesome retro take in the style of the Halo main menu themes (E.g., H1, H2 ,H3, Reach) to play during the intro/title screen/menu. We don’t want to be too specific here in order to give you some creative freedom, but we want something sort of “cerebral” like the Haloz, and ideally it would pick up at some point near the beginning into something more epic/heavy. Another reference could be the Metroid title music, although that’s pretty simple. Something more complex like Bits with Byte would be great (but might be too upbeat). And it doesn’t have to be purely 8bit/16bit chiptune stuff. It can have some modern flare to it if you think it fits. The length is really up to you, but obviously we wouldn’t want something only 45 seconds long or so.

Email us your submission(s) at [email protected] if you have something we might like. If we want to use it, we’ll give you $500.

(You obviously retain all rights to your submissions. However, we ask that the accepted track be kept exclusive to our game for at least 6 months after its release.)