897

(28 replies, posted in Atari)

Awesome! Finally a couple cool looking solutions. Btw, thanks herr_prof for taking the time to PM me about it! Wouldn't have noticed otherwise.

Finally got this thing released! You can listen to it in the flash player as well as download your choice of mp3 or flac formats:

http://jefftheworld.com/music

899

(24 replies, posted in Commodore Computers)

It's been nearly a year! Why has this track not been released cTrix!

I was going to start a new thread, but I thought a necro would actually be more appropriate since it'd remind everyone that a lot of people wanted a copy of this song!

900

(28 replies, posted in Atari)

The whole point was to avoid doing stuff like that. I wanted to be able to program a song in maxymiser and use a single Atari ST and a midi module to make music.

901

(28 replies, posted in Atari)

Timbob wrote:

Does it have to be sequenced from the Atari?
If you have a gameboy with an arduinoboy you can use it to sequence a synth. I used that setup live with a gameboy and a Yamaha fb-01.
That way you still have a tracker to sequence your fm tunes.

Or you could use renoise in a pc or mac. It's a tracker that has midi out.

Both not Ataris, I know.
But the gameboy is also vintage tongue

It's not about being vintage, it's just about simplicity. It'd be way easier to just program the whole song in one piece of software and plug in a midi sound module and go.

As it is now, I've sequenced music in maxymiser and on my MC-303 and then synced them via the midi clock. I'm using the channel and part mutes to bring the MC-303 into the song. It's a little awkward, but oh well.

902

(35 replies, posted in General Discussion)

I'd email the asap and just go with the young musician angle.

"I've been making music since I was a little kid with this name. Please let a fellow musician keep his identity."

That kind of thing.

903

(28 replies, posted in Atari)

Oh, guess I never responded here. I asked gwem some time back and he said it wasn't a highly requested feature and would be difficult to implement.

904

(39 replies, posted in Nintendo Handhelds)

SKGB wrote:

My pulse kick. NOT the myfirstlsdjshit, I can't use it too often cause the table slows down my wav / noise table fun, but the kick has a hard punch to it (you can also use it on either pulse channel, since it doesn't rely on shape)


In pulse
E:F8
Width: 50%

In a Table
V:02  || P:C0
R:D0

You can increase or decrease the first value of the R command to lengthen or shorten the release.

Am I missing something, wouldn't that kick repeat a million times? You don't put any sort of K command?

905

(4 replies, posted in Releases)

Is that a tweakalizer I see? Pretty neat little unit, but I find the "scratch" function to be a little useless for any sort of real scratching. Still, great for filters and glitchy effects.

906

(3 replies, posted in Releases)

It used to be that everyone released their music in the original module format. This meant that techniques and samples were all open source. It didn't seem to harm the music scene back then, far from it, we all became better for it.

I'm a huge fan of your music spamtron and I'm a huge fan of your new policy of public modules!

907

(11 replies, posted in General Discussion)

Lol, what's with the last question?

909

(7 replies, posted in General Discussion)

I see some Toronto.

910

(15 replies, posted in General Discussion)

There's no way of converting the mp3 of the song to be played on a gameboy, somebody would have to do a cover of it.

If you asked the person who wrote the song, they could send you a *.sav or *.lsdsng file which we'd be glad to help you utilize on your game boy.

I've been using this through my phone. Wicked neat, reminds me of the days when I used to run a shadow BBS.

912

(14 replies, posted in Tutorials, Mods & How-To's)

Finding a slim form 1/4" jack can be a pain. Most case-mount 1/4" jacks are too large to fit into the game boy.

However, it is entirely possible if you find one that'll fit.