Since Chipmusic.org won't allow playlists to be embedded into the forums despite me asking them I've had to just post the playlist here.

http://www.youtube.com/playlist?list=PL … 9EDVTkUfHt

It's a 5 part playlist chronicling the adventures of Engine Heart. I suppose it's semi autobiographical in parts and as ever, all music and sound were created by me.

Let me know what you think.

https://brokenspares.wordpress.com/

I was inspired by Goto80's live musical experience which I first saw on this Chipmusic.org link and started to think about how to use chiptune in more grandiose art forms. I came up with the idea of writing an opera and writing the music using LSDJ and creating the visuals which would have an 8/16 bit aesthetic as well.

The opera I'm writing is in 3 acts and I've just finished the 1st act. Everything you see and hear, including the all the voices singing was sung, written, composed, recorded and uploaded by me...no laughing at the singing tongue

https://www.youtube.com/watch?v=e-IKrRgkB8c

My idea dream would be to perform this live with a real band and actor who can actually sing but that's for another time...

Let me know what you think

3

(1 replies, posted in Bugs and Requests)

Any response on this? I would REALLY like to post a playlist of some of my videos. It would be more compact to do so than post all the videos individually. Any chance of any feedback on this request??

4

(1 replies, posted in Bugs and Requests)

I would like to embed YouTube playlists in posts. I've tried a few ways but none of them work.

I am able to embed normal Youtube videos. Just not playlists. Am I missing something, or is this functionality not yet enabled?

Thanks

I wrote a GBA game called Splat! that you can download HERE It's a link that will take you to my blog. It's an art-music GBA project to see if I could create a fairer balance between artist and listener. You control a lot of the sounds and images in the ROM.

It's not too hard to write GBA ROMs. In my opinion it's more flexible than writing GB ROMs.

6

(12 replies, posted in Nintendo Handhelds)

Hi Goughy,

It's definitely possible.

I wrote another GBA game which is also on my WordPress website that shows this working.
I used the first full song I ever wrote, split it into 2 versions, then used the separate audio files in this GBA game. My code gets a bit sloppy towards the end of each song; it's because I didn't terminate the sounds properly, but it IS possible and you are NOT stupid.

There is an eBook on Amazon “Programming The Nintendo Game Boy Advance” by Jonathan Harbour I would strongly suggest you look at getting. It is the single best resource for programming for the GBA. That is the only resource I used to create the two GBA games I've written.

Hope that helps.

7

(6 replies, posted in Motion Graphics)

radian wrote:

The Cameron loop could be the stuff of nightmares.

Yeah, I know. I felt queasy searching for and using his image.

I've created an animation with musical accompaniment I thought the Chipmusic community might be interested in. I wrote the animation a while back I guess, then the music. It kind of sums up how I felt when I was in an overworked, underpaid job for a while.

I had been going through a Ninja Gaiden phase at the time and wanted to incorporate the games excellent film noir style, hence the (admittedly, rough) "cut scene" animations.


http://www.youtube.com/watch?v=lgckTnzBRTc

For those who may not know, the man on the TV is the British Prime Minister.

Please let me know what you think...

9

(10 replies, posted in Releases)

It reminds me of Flying Lotus and DJ Shadow. Awesome stuff!

10

(12 replies, posted in Nintendo Handhelds)

Hi. So I've updated the ROM to v1.1 now on Box.com so that it removes the terrifying pop and glitchy sound. It was literally adding a single line of code in C to prevent it from happening. Just re-download the Splat!.gba file as before to get it glitch-free (in a good way).

https://www.box.com/s/udtm7gxe398d7ucvc7vb

I've also added my source code and original .mp3 used for the recording for the main piece of music entitled "Marie's Theme" It was written on a bass guitar using harmonics, mostly.

https://www.box.com/s/oak6in801tuwd1323dwa

I cannot thank you guys enough for liking the ROM I created. It's really good to know all that time and effort I put in wasn't wasted!!  I would invite you to download the latest version (as it removed the bug that was present before).

11

(12 replies, posted in Nintendo Handhelds)

Thanks for the kind words everybody. Really glad you like it. smile I was a bit afraid it would just be universally dismissed as a pointless exercise for some reason, the chiptune community is too friendly to ever do that!

@_-_-: I will upload the source code either late today or early tomorrow. The audio playback was tricky tbh. It took me a while just to figure out how to use Direct Sound A+B. Using them together was annoyingly tricky. Also, Oval?? Any tracks you can recommend listening to?

@Lushbob: That is definitely an error...one I thought I got rid off to be honest. I'll have to look at the code and see...sorry about that. I'll see if I can fix it.

Just amazing. THIS is what it should be about. Extremely well thought out, brilliantly executed.

This lends credibility to chiptune more than most things I've ever seen.

More please??

13

(12 replies, posted in Nintendo Handhelds)

After working on it for some time, I thought you may be interested to know I've now completed writing a visual/music GBA ROM.

It is called Splat! and after listening to some thoughtful comments from chipmusic.org users about using ROMs for their art, I've tried my best to make it a visually interactive musical experience rather than some cheesy attention-grabbing music player without compromising my initial idea of what the music should sound like. End users get to control (to an extent) the visuals and music for this ROM.

It is tricky to know how much control to give away for your own creation. I probably could have given away more control to the user but...I just wasn't comfortable doing that to be honest.

https://brokenspares.wordpress.com/2012 … ten-splat/

Above is the link to my Wordpress page that has the ROM available to download.
(I know I should supply a direct link, but I've been awake for almost 19 hours, and I've just uploaded it to Wordpress, cut me some slack!)

Please do let me know what you think.

Also, ff anyone can point me towards any books to help with GB ROM creation, that would be appreciated too. (I basically want to know if I can use the 4 channels of the GB with the 2 Direct Sound channels simultaneously)

Right, and now bed...

14

(45 replies, posted in Nintendo Handhelds)

From what I've downloaded and seen from demoscene, it appears to be (incredibly talented) individuals working on very pretty images and animations.

But, as the name suggests, they are demos. There is no story arc or characters to love/hate so to me at least, lacks a certain warmth (unless anyone can correct me??). I thought Vellain meant more music video than short graphical animation. Vellain?

15

(45 replies, posted in Nintendo Handhelds)

Right. Done it I think. I've managed to put my own music onto a .GBA ROM file. I know the original challenge was to put it on a .GB file but documentation is just better for the GBA. Hopefully I've not programmed it too horribly for everyone but I think it clearly shows it is possible to do.

https://brokenspares.wordpress.com/2012 … ic-on-gba/

Had a box.com link where you can download the ROM and a copy of VisualBoy Advance (if you need it) I've been waiting to start a new job this Monday so I was able to put quite a bit of time into reading up on how it all works. 

Let me know what you think.

Now I'm going to bed!!!

Hi, I've been able to convert some of my own music (which was recorded as .mp3) decode it, and play as .GBA file. That's the best I can do. There is SO much more documentation out there for GBA than GB...or rather, there is much more CLEAR documentation out there for GBA than GB.

You can have a look and judge my work at the below link. My singing isn't the best, I think you will all agree, but as for the concept, I think you can see it works fairly well.

https://brokenspares.wordpress.com/2012 … ic-on-gba/

Let me know what you think.