smile Thats good. Yeah, I happily use Bootcamp paired with Parallels for all my Windows Software/Hardware needs. I even got a 32 bit XP virtual machine for all my really old stuff that require 32 bit windows. Running those in Coherence mode I almost forget I'm even virtualizing cause the mac/win apps run side by side. wink

friendofmegaman wrote:

So it appears that FPGA manufacturers tend to discriminate Mac users sad

Everyone does really. Couldn't you run something like Parallels on your mac or are you rockin' a PowerPC?

307

(463 replies, posted in Nintendo Handhelds)

So impressed. You never cut corners! But technically you are cutting the GBA corners XD. YOU KNOW WHAT I MEAN!

308

(463 replies, posted in Nintendo Handhelds)

heart http://nate-alig.deviantart.com

309

(463 replies, posted in Nintendo Handhelds)

Looking clean as heck so far!

Also a dremel would be a good addition for smoothing out fine curves to exactly how you need them. I usually keep mine of a low speed and a finer grain bit attached.

Although that saw might be superior than the dremel. I've just never used one like that before.

310

(463 replies, posted in Nintendo Handhelds)

Man, it's their loss. I love long documented builds. I did one myself with my Sega video machine. I don't do builds often but when I do I love to share my experience with others much like you do with all your builds. That GBA looks ace as heck! Can't wait to see a backlight in that thing big_smile

311

(5 replies, posted in Trading Post)

I'd prefer NTSC. I don't own any PAL converters or any PAL hardware.

312

(7 replies, posted in Releases)

did you make any nsf's for these by chance?

313

(5 replies, posted in Trading Post)

I've been getting a bit into SMS tunes lately in my writing (ever since I found xpmck at least) and I am wanting to actually get the console itself and burn some music carts for fun. I know the chip is alot more limited then say the NES (which is my preference), but hey, I got all the tools to make a rom and burn a cart so why not, right? smile

I'm wanting a Master System at a decent price please. Ebay wants close to 100 bones for one. I'm unaware at how rare or desired they might be so forgive me if I'm asking for something unreasonable.

Either way, Pleas let me know!

~Tyler

Novelty in practicality. A grand for a pitch knob, no thank you.

315

(11 replies, posted in Nintendo Handhelds)

Triangle or sine variants for the main voice, as stated before. You can make some frames with mostly noise bursts to simulate the attack phase of a musician blowing into the flute. maybe creating a table that will take care of the frame switching/looping. Vibrato and tasteful volume modulation will be very important for emulating a flute.

316

(68 replies, posted in Nintendo Consoles)

It is to rout the expansion audio from carts like mmc5 and mix it with the normal audio signal.

317

(68 replies, posted in Nintendo Consoles)

katsumbhong wrote:

There is no audio in on any of the chips inside the NES console to solder input jacks into.

You can't.

I don't even.


Technically, Expansion Pin 6 (2a03 pin 54) in an audio input :3

318

(16 replies, posted in General Discussion)

Mine is https://www.youtube.com/user/TylerBarnesMusic

Not much content up to be honest. and I'm not exactly active, but stuff gets uploaded here and there.

Mostly my channel for my bass music and chip tutorials/mods

319

(8 replies, posted in Releases)

Very nice! I like the bits where you use the sample rate to get different timbres out of the snare for the accents. It starts at around 1:43

320

(463 replies, posted in Nintendo Handhelds)

Damn, that looks hansom!