Ok, thanks for your replies
Even if it takes some time to get it working on my computer, just the fact that it will work is great!
I'll definitly buy the card, will be fun to toy aroud with it (and it's a nice excuse for digging up my old GBC)
1 May 21, 2014 6:57 pm
Re: Questions about the 64mbit USB Smart Card for Gameboy (18 replies, posted in Nintendo Handhelds)
2 May 21, 2014 3:40 pm
Topic: Questions about the 64mbit USB Smart Card for Gameboy (18 replies, posted in Nintendo Handhelds)
I have the intention of getting one of those cards and put LSDJ on it so I can experiment with the sound a bit while on the go.
However, I did some research to see if this card would even work for me and I came to quite contratictory results which made this whole stuff even more confusing for me -.-"
So long story short, I've got a few quetions to ask....
1. I read somewhere that you neen somekind of "GB Transfer cable"(?) to transfer roms and saves from the computer to the card (and vice versa) - is this true? Or can you just use an odinary USB cable? Would I have to buy some extra stuff?
2. Is the software for transfering ROMs and saves compatible with Windows 7 64bit or only with 32bit models?
3. Apparently someone named Mottzilla released a software that improves the software that comes with the Smart Card - does this work with Windows 7 64bit? MottZilla's Website
4. Does the card work with both GBC and GBA SP? (Yes, pretty stupid question I know, but I want to be absolutely sure I'm buying the right thing...)
Thank you for your patience
3 May 14, 2014 8:19 am
Re: Instrument samples similar to Turbografx' Redbook audio Ys games? (3 replies, posted in Software & Plug-ins)
Thanks for your fast replies!
@Vaina Moinen
That synth in the module sounds exactly like the sound I want, thank you
Now I finally know where to start my research (and BTW it's a really cool song!)
Yeah, I already was aware that they sound pretty much the same (and Ys version sometimes just downright copies complete parts), but nevertheless I'm more fond of "A Great Ordeal" because of that part at 1:42, which is IMO the best part of the song.
@herr_prof
I will look into that, however I was unable to open the .zip you posted with 7-zip.
4 May 12, 2014 8:34 pm
Topic: Instrument samples similar to Turbografx' Redbook audio Ys games? (3 replies, posted in Software & Plug-ins)
I wasn't sure where to post this so sorry if this is completely in the wrong forum...
I'm currently trying to build myself a good sample library to use for making songs in Milkytracker, but there's so much stuff that I just feel a little bit overwhelmed. Anyway, I'm searching for samples that sound similar to the synths used in the late 80s/early 90s Turbografx versions of Falcom's Ys games.
Since I'm pretty sure that most of you have never heard of them, here are a few links:
http://www.youtube.com/watch?v=Ks2BrsBNy10 (I'm most interested in the guitar at 1:30 and especially the lead synth at 1:42)
http://www.youtube.com/watch?v=0XRtCbOSIC8
http://www.youtube.com/watch?v=yjM3nEyvl-4
http://www.youtube.com/watch?v=_TgoTm0fXBM
I suppose whoever made those songs probably used some old keyboard common back then? Unfortunately, I'm not particularly knowledgeable about this stuff
However, I did do a google search on "old keyboard synths" but....well, I wasn't able to find what I wanted.
Maybe someone knows some samples similar to those I'm looking for? Or even if you could just point out what exactly I need to search for (something like for example "samples Synthesizer XY"), I would greatly appreciate that
Thanks for reading!
5 Jul 5, 2013 10:03 am
Re: [PCE/Turbografx-16] Wavetables? (heswav, husic) (3 replies, posted in Other Vintage Computers & Consoles)
It's like the wav channel on a gameboy. It's 32 steps long, and each step can have a value of 0-31. You basically shape it into a wave form. For example a square wave would be 16 31s followed by 16 0s.
Ah, thanks! I think I get it now
6 Jul 4, 2013 7:29 pm
Topic: [PCE/Turbografx-16] Wavetables? (heswav, husic) (3 replies, posted in Other Vintage Computers & Consoles)
I'm still new to chipmusic but I've experimented a bit with MML and husic to create a PCE chiptune. However, I still don't quite get what Wavetables are...
Are they like duty cycles? Am I supposed to use them instead of duty cycles? Can I use wavetables on all channels?
And what's the difference of a wavetable with $00 values and one with $1f values?