161

(23 replies, posted in Nintendo Handhelds)

herr_prof wrote:

Let me assure you there is no problem with the size of the Nintendo Gameboy.

You didn't answer the question withe several more questions and an unrelated apparel compliment.

162

(10 replies, posted in Trading Post)

unexpectedbowtie wrote:
garvalf wrote:

wow, that's cheap: http://bennvenn.myshopify.com/collectio … eap-o-cart

but I guess for the price, you can't backup your work to a computer?

I don't imagine you could just with that cart, but if you have a MegaMem cartridge and another USB cart (EMS for example) you should be able to. Bit of a faff, but you could backup the sav onto the megamem cart, then restore it onto the USB cart and backup that way.

Or you could click the other products on that very page and choose one of the USB programmers/readers...erm, once they are back in stock.

#buttnugget4life

This shit is seriously uninspired, generic house with a lofi bass line.

"wah, the first game I played was streets of rage because I couldn't afford a pwayshin"
Get the fuck off my lawn you punk ass bitch.

xspheric wrote:

Yes the UI is done on the sega itself.

At the moment it always loops the current block until you queue up the next one, but open to suggestions.

Jazzmaraz I’ve got a test version which can take commands from the Arduino debug console which would be interesting to try with Nomad

It’s designed so that if you know the MIDI messages used by your controller it shouldn’t be too hard to edit the code to trigger player actions any way you like. The Launchpad bit is a separate module which can be replaced.

It can actually be used with just the sega and a regular joypad as well by moving a cursor around on the grid display.

Oh boy diggity! I can help anyway you need, just tell me which arduino to pull out and which pins to connect the db9 cable to.

bump. hehehe...

yeah, I wondered where the video comes from too?
Can I use it with an Akai MAX49, Or just Novation stuff?

shameful plug

I don't have a Launchpad, but I can test the Nomad for you.

https://youtu.be/Jpy1_c3iu_c?list=PLcvB … 4Jt4RD08Bk

170

(46 replies, posted in Nintendo Handhelds)

both

171

(13 replies, posted in Nintendo Handhelds)

e.s.c. wrote:
SketchMan3 wrote:

Doesn't the nintendo Gameboy manual say not to use rechargeable batteries anyway?

i believe so, but keep in mind that rechargeable battery technology 20+ years ago was awful compared to modern rechargeable batteries

There is that, but there is also the fact that Nintendo produced a licensed DMG-rechargeable battery pack.

172

(13 replies, posted in Nintendo Handhelds)

mAh

173

(336 replies, posted in Sega)

You mean BIN files aren't associated with your emulators? Either rename the file or drag it over your emu.

174

(23 replies, posted in Nintendo Handhelds)

Sorry not sorry.   I don't like Ben heck.

175

(11 replies, posted in Nintendo Consoles)

An NROM board would be the coolest, but only as a permanent installment.

176

(11 replies, posted in Nintendo Consoles)

I did find an NSF played for powerPak:
http://forums.nesdev.com/viewtopic.php?p=38373#38373
And there looks to be a deal here:
http://chipmusic.org/forums/topic/16723 … gba-games/