513

(4 replies, posted in Tutorials, Mods & How-To's)

You have grounded to right channel by mistake. This happened to me. When you close the system it probably pushes the connection together, and when you open it, the audio is no longer grounded. Mame sure you shrink tube your wires!

514

(1,620 replies, posted in General Discussion)

Doc wrote:

2x 64m flash carts with LSDJ
6x gameboy cameras (yellow signed by Scott Mc Niel)
2x PIL DMG-01 (soon to be modded [see top left corner])
1x GB Boy colour with prosound mod
1x gamebuino (working on tracker program)
1x Korg KP2 mini
1x 3ds xl w/ Korg DS10+


Sweet! Someone is actually using my lsdj sticker! big_smile

515

(13 replies, posted in Nintendo Handhelds)

looks like thy're sold out ATM.

516

(13 replies, posted in Nintendo Handhelds)

TheStev wrote:

Whoa thats cool! Where'd you get the pitch mod from? Ive checked thursday customs but idk if it'll be to big for my case.

gotlofi

517

(13 replies, posted in Nintendo Handhelds)

You can see that I also added a small switch to kill the clock mod when needed.

518

(13 replies, posted in Nintendo Handhelds)

TheStev wrote:

Whoa that synth boy looks sooo sick. And I think thats what I'll do just have the cable run out of it. If I were to do a pitch mod to my GB pocket would I be able to make an internal one where the GB's speaker is or is making an external the best way to go?

Yeah, the speaker replacement is easiest.

I saw the same reverse dpad mechanism inside of a toy arcade pacman game.

520

(14 replies, posted in General Discussion)

atomsmasha wrote:

how good is JME tho

yup. Verified Mario Paint.

521

(336 replies, posted in Sega)

yogi wrote:

Another question, I know there is a flash cart in the works but could this repo board be used? http://www.retrostage.net/
Provided that I flash a chip.
Yogi

Sure, for the demo ROM. The SRAM won't be enough and that is 'only if' it is mapped to a portion of the same location.

522

(336 replies, posted in Sega)

the mist toggles wrote:

Nice to see this tracker evolving so fast!

If there is space for graphics, there must be space for programming MIDI sync.
It should be possible to build an interface after that.
There is GENMDM that already has reached MIDI communication, so, it should be relatively easy.

Yessir. We have plans for a post-release.
I do hope to design something cheaper than the teesny interface, but if worse come to worse, it would still be a fall-back option.

523

(16 replies, posted in General Discussion)

I hardly think a little delay is worth mentioning DJ transformer. This is our friend Non after all.

524

(53 replies, posted in Releases)

AdamGetsAwesome wrote:

So everyone here is cool with copyright infringement as long as it doesn't happen to one of their beloved chip music artists?

Essentially.

525

(53 replies, posted in Releases)

All it will take is  for you to shrink the cat substantially, that way you can get back a lot of your CHR ROM for adding the rainbow and stars. Motion will not be too difficult and when you want to "roll your own" cart, contact me.

526

(336 replies, posted in Sega)

CountSymphoniC wrote:

Quick question on something that was brought up over at OC Remix, does anyone think being able to import .MID files into the ROM would be something useful to have?

Don't let everyone get too excited. I think it would be awesome, but would require some hefty PC-side code to convert the MID file into a SAV file or at least to edit in a new song file to the main save file.

527

(336 replies, posted in Sega)

Jansaw wrote:

out of curiosity, how can Prodigy Tracker be compatible with Defflemask workflow if the tracker is not compatible with everdrive/something similar (as mentioned above)? Unless the cart you plan to sell can be flashed somehow. I probably sound like a dufus, and there may be a simple answer. Just a thought I had today based on the limited knowledge I currently have on this stuff.

ps: I'm ridiculously excited for this. Been craving a native genesis tracker for performance application for a while now.

Yes, the carts I have designed are fully reflashable with future updates and with other ROM images that you might want to play, though this means I need to design a USB flasher similar to Altane but for the Genesis/MD. I have the hardware for this designed on the PC and am starting on the microcontroller code today.

Other commercially available readers like the retrode will allow for you to back up your save file, but only mine will allow for users to rewrite the ROM image without modification.

528

(336 replies, posted in Sega)

7:50 is the shit!