Alpine wrote:
Jazzmarazz wrote:

Maybe change the title to: "MY GRAPHICS, ARTWORK & DESIGN SITE: BANEBOU.COM"
I thought it was a bot and was going to come mock you. tongue

all caps and with a title like that makes it sound more like a bot than the current title

Well, he did change it before you saw the original. tongue

578

(11 replies, posted in Trading Post)

1 hour left bump

Maybe change the title to: "MY GRAPHICS, ARTWORK & DESIGN SITE: BANEBOU.COM"
I thought it was a bot and was going to come mock you. tongue

580

(336 replies, posted in Sega)

I have no doubt that it does. The YM is a beast.

581

(336 replies, posted in Sega)

Whoa that color scheme looks fine as hell! And your synth editor is complex as hell!

Revo - wait for it - lutionary!

YES! Exports to bin and other formats!

583

(11 replies, posted in Trading Post)

bump

584

(336 replies, posted in Sega)

CountSymphoniC wrote:
PULSELOOPER wrote:

This is really cool. Any chance of putting PCM samples on that thing?

Not just yet of course, but when the tracker gets at a later stage DAC support will be added.

Keep the suggestions coming guys. We might even be able to do Mouse/Keyboard support.

With as much ROM and RAM space this will have allocated, there should be no problems adding numerous samples.

585

(336 replies, posted in Sega)

herr_prof wrote:

Can you not play songs yet?

No, not at this time. He has been working night and day to bring up the main interface for which you can design a song, but it is still very early on in development.

L-tron wrote:

How far along until you think it will be stable enough to produce carts, and are you planning to do so?

That is the idea, but still a ways away. As mentioned above, I have been running it on genny with my own cart, but it does not yet support SRAM. Maybe it is too early to say, but there will be a cart and one way or the other, we can all back up our saves to PC and update the ROM via USB.

586

(336 replies, posted in Sega)

Nick Walrus wrote:

Nice, I've been waiting for this.

Jazzmarazz, what are you using to test it on hardware?
I'll eventually need a cart for it myself.

A simple eeprom cart I designed in CadSoft Eagle. For every new version I have tested for him, I just erased the eeproms and rewrote them.

TylerBarnes wrote:

This would be killer on a Nomad. Great work so far! Can't wait for this to continue.

Thats what I have been thinking. Time to buy a Nomad!

587

(336 replies, posted in Sega)

Yes v007 works wonderfully on real hardware. All five of those working channels sound incredible too!

588

(119 replies, posted in Nintendo Handhelds)

J3wel wrote:
Jazzmarazz wrote:

rom only.

what do you mean?
I've flashed the rom onto my ems cartridge and it all works fine, but when I turn it off and on again I lose any settings I created. Do i need to flash over a blank .sav file as well?

Game Boy/(Super GB)/GB Pocket/Color GB/(GB Advance)
CHORD
Rocket Games/Ajinomoto
Japan
32768 Bytes (0.2500 Mb)

Padded: Maybe, 8105 Bytes (0.0618 Mb)
Interleaved/Swapped: No
Backup unit/emulator header: No
Internal size: 0.2500 Mb
ROM type: ROM only
Save RAM: No

Version: 1.1
Game Boy type: Standard (4 colors)
Start address: 0x0150
Logo data: Ok
Checksum: Ok, 0x7ac5 (calculated) == 0x7ac5 (internal)
Header checksum: Ok, 0x76 (calculated) == 0x76 (internal)
Checksum (CRC32): 0xdbf32afd

It literally cannot save anything.

589

(119 replies, posted in Nintendo Handhelds)

J3wel wrote:

I'm struggling to work out how the save function works? I'm not sure which buttons i need to be pressing to save a setting.. other than that I'm loving this rom so far!

rom only.

590

(8 replies, posted in Nintendo Handhelds)

MidnightAbyss wrote:

I'll go in and reflow the solder around there too then.

Probably not the cause. Im guessing it is the discrete components dying on us. Capacitors leaking/drying up, resistor values drifting over time, etc. 
We need a modern power board replacement.

591

(8 replies, posted in Nintendo Handhelds)

If the negative rail coming from your power regulator board is not constant, it could cause those problems I think. I am hearing about gameboy power issues more and more lately.

592

(119 replies, posted in Nintendo Handhelds)

Seems like you could get away with no interface, if you knew what you were doing blindly. That would reduce power consumption and a little bit of the whine.