Bump.
Its been ages since we last spoke about this, but I think I can set aside some testing time tomorrow. I got the day off and am waiting on some PCBs (unrelated) so I need to fill the time.
673 Jul 7, 2014 4:17 am
Re: DMG/Pocket video capture with Arduino or Teensy? (244 replies, posted in Nintendo Handhelds)
674 Jul 7, 2014 4:03 am
Re: Groovemaster & Jredd :Free Sega Genesis EP with Rom files. Grab it! (14 replies, posted in Releases)
Since no one cared to mention, the album photo is beautiful with that effect, but the fonts are ugly. I also had a hard time finding Jredd's name.
The music is good though.
675 Jul 7, 2014 3:35 am
Re: LAMESTATION, GAMEBUINO, ARDUBOY (2 replies, posted in Other Vintage Computers & Consoles)
Lamestation:
I think its pretty cool, but it has only homebrew support and a propellar chip. I hate propellars because of the damn cost. Its half way to an intel or amd at which point you ought to be using a PC! haha...
676 Jul 7, 2014 12:51 am
Re: KIDS REACT TO GAMEBOY (44 replies, posted in General Discussion)
I almost don't want to watch because kids are douche bags.
677 Jul 7, 2014 12:50 am
Re: Gameboy turning off after prosound mod? (4 replies, posted in Nintendo Handhelds)
lol.
Remove the mod and check EVERY point where you soldered to. It sounds like there could be a short where-in the circuit is drawing too much power.
678 Jul 6, 2014 2:49 am
Re: Game Boy DMG 1989. + 1 game. Works great. Great condition. Sold (11 replies, posted in Trading Post)
I will pay $7 shipped, no game.
679 Jul 4, 2014 1:56 am
Re: NES audio mods:EXPERTS WANTED (68 replies, posted in Nintendo Consoles)
I am sure it requires a tight voltage range though.
680 Jul 3, 2014 3:38 am
Re: Raspberry pi gameboy (20 replies, posted in Nintendo Handhelds)
NES compatibility!
der.
Why do I bother asking? lol
681 Jul 3, 2014 3:31 am
Re: Raspberry pi gameboy (20 replies, posted in Nintendo Handhelds)
What made you choose a 4000 series IC?
683 Jul 3, 2014 2:31 am
Re: Raspberry pi gameboy (20 replies, posted in Nintendo Handhelds)
Vile wrote:This would be even easier with kitchs' common ground dmg button pcb I'd imagine!
...the 3D model is designed for a hacked up SNES controller though, not sure it will line up exactly with the actual DMG layout without some modification to the 3D model?
I was thinking of reworking my uXe-004E PCB design to fit with this PiGRRL concept, maybe including an accelerometer onboard if there is interest?
Have you got a priority encoder on there? That would be much more compat than Kitsch's, since his is made to work with the GB CPU only.
684 Jul 1, 2014 11:34 pm
Re: NES audio mods:EXPERTS WANTED (68 replies, posted in Nintendo Consoles)
I was able to see your pics and it looks like you are almost there. Just connect a wire from your input jack to the flux capacitor in the nes and it should work. Hope this helps!
Oh, I just saw them too. He did a good job on the instal. Also that obvious pronz folder, lolz.
685 Jul 1, 2014 10:07 pm
Re: NES audio mods:EXPERTS WANTED (68 replies, posted in Nintendo Consoles)
just copy/paste them into the address bar of your browser.
Dude, those are local images. No one aside from yourself having access to YOUR computer can see them. lol
686 Jun 30, 2014 9:21 pm
Re: FS: PSP 3003 - Red (3 replies, posted in Trading Post)
660 Prometheus? Shit I need a PSP.... Can you get me a quote on shipping to area code 48230?
I may be interested.
687 Jun 30, 2014 12:01 pm
Re: How to patch custom waveforms to mgb!! (21 replies, posted in Nintendo Handhelds)
In other words, the actual data starts at address 3C9C and is spaced out so every 6th byte is waveform data.
THATS WHY I COULDN'T FIND THEM!!! *grumble*....
688 Jun 29, 2014 8:43 pm
Re: Bending a Game Boy cartridge to make glitchs (14 replies, posted in Circuit Bending)
Bad idea. Bend the vram chip inside the GB itself, but don't burn it out!