609

(30 replies, posted in Nintendo Handhelds)

I just dicked around a bit, all I noticed were little bits of the arp dropping out, but generally pretty good.

610

(30 replies, posted in Nintendo Handhelds)

Hm. Started a new project instead of using the one with the mGB midi racks someone on here made, and every problem disappeared. Weird.

yeh right

i'm just saying if you want to hear some quality chiptune

https://soundcloud.com/imheadingforabom … dcore-demo

y'all hear that new i'm heading for a bomb shelter track

614

(30 replies, posted in Nintendo Handhelds)

It stopped working with the version I was using, so I upgraded it to see if it would fix the problem.

615

(30 replies, posted in Nintendo Handhelds)

hmm i've got Alesis SR-16 that I never learned how to use

616

(30 replies, posted in Nintendo Handhelds)

Well, is there a way to figure out where the problem is?

617

(30 replies, posted in Nintendo Handhelds)

It might be an Ableton problem, or at least figuring out MIDI because I'm having different but equally frustrating problems with little-scale's SMS midi interface

618

(30 replies, posted in Nintendo Handhelds)

DSC wrote:

Curious to if you are using a DAW and what platform are you running it on (mac/pc)?

Saskrotch wrote:

I'm running mGB 1.3.3, arduinoboy code ver 1.2.3, Ableton 8.2.6

on a mac, os 10.6.8

619

(30 replies, posted in Nintendo Handhelds)

Works the same on a GBC so it's not the DMG connector.

620

(30 replies, posted in Nintendo Handhelds)

Another problem is that if there isn't a bit of space between two notes, it won't play the second note, so arps are basically impossible.

Actually if i put about 1/64th of a pause between each note I get an arp effect, but it drops some of the notes and sounds like poo.

https://dl.dropbox.com/u/93359185/moGB%20moProllems.mp3 this is arps on channel 2, which lose notes by themselves, and then adding in channels 3 and 4, then taking them away.

621

(30 replies, posted in Nintendo Handhelds)

I'm using a MIDI to USB cable, cause for some reason I can't even get the Arduinoboy to accept MIDI signals through my Alesis Photon X25. The thing is, I used to be able to get all this stuff to work. I don't use mGB very often, so this is a new problem, but it's definitely worked in the past.

So I'm using a scienceguy arduinoboy with mGB. The arduino boy used to light up and show me that it's receiving multiple notes at once,  but i updated to the newest version i found on the arduinoboy page. It can play on all channels, but only if the notes start at different times, and a new note on another channel with cancel out a note off. Any ideas?

I'm running mGB 1.3.3, arduinoboy code ver 1.2.3, Ableton 8.2.6

623

(21 replies, posted in Releases)

wanna play the horse game

trash80 wrote:
Saskrotch wrote:

The only negative thing I can think of about this, is that there will be a shit ton more threads of people announcing they posted a single track on soundcloud or what have you

Maybe we should have soundcloud integration in general, or at least a link to field.

Yeah, I mean I don't know anything about anything, especially coding, but it would be cool if you could add a soundcloud file to your song list.