1

(26 replies, posted in Commodore Computers)

thursdaycustoms wrote:

I did something similar. No problems so far.


Did you build the buffer on perfboard/Vero board? How did you get the 4.5v to the input pin?

2

(4 replies, posted in Commodore Computers)

Thanks for this but I have already installed a SID2SID board. Was looking for a solution with what I have in place already.  And one that won't cost me any money lol

I'm trying to figure out the best way to route the output from the original SID chip,  combined with the added second chip,  to a 1/4" stereo jack.

I see there are a few spots where audio can be grabbed on the mainboard and some people suggest this.  I think the BigMech tutorial did... But I have issues following his as it's kind of vague and nondescript.

Also some people suggest pulling straight from DIN pin 7? And others advise buffering?

Is there a simple and straightforward way to do this?

Fudgers wrote:
Deeyou wrote:

Yea, a poly square wave with distortion and a touch of LFO is the ticket!

i took a shot at replicating that sound on a shruthi, but didn't have much luck. glad you nailed it!

could i ask what you mean by a poly square wave? is that two detuned square waves or like a stereo widened sound or something?

Hey sorry for the delayed response..

Poly meaning just a polyphonic synth..I did it in Plogue Chipsounds with the NES chip square wave, set the poly to 4 so I could play chords.

Hey guys,

thanks for all the help! Yea, a poly square wave with distortion and a touch of LFO is the ticket!!

Yea, I really like the microwavedmeows channel...none of it is *pure* chip but they do the lo-fi thing really well!

Yea I am getting close with the M5232 chip emu square wave in Chipsounds. Not quite there. The post processing I am certain is from sampling into the Boss SP-303 (maybe a 202) on lo-fi settings.

I'd still love to know if it was an actual game he sampled or if he played the part!

Thanks for the insight though.

The more I listen to it, however, the more I am beginning to think it's an actual arcade cab (or music ripped from an arcade cab) that was the source material.

Hey,

I'm a recent lurker, first time poster. And a novice chiptune "beatmaker" I wanted to see if I can glean any knowledge how to replicate a lead sound from the following instrumental.

http://www.youtube.com/watch?v=zFDcGryw6hw

Is this just a triangle wave?

The artists is under the pseudonym "Wonderswan" but I'm not sure if he sampled actual an actual Wonderswan tune. So, I have a two part question.

Does anybody know what plugin would get me there easier? I have Odosnths "Dream64" and Plogue Chipsounds at my disposal.

And

If it is an actual Wonderswan tune. Is there an emu that is chip faithful? And is there any synth/music maker programs that were published for WS?

Thanks in advance. Any help is appreciated!