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Casval wrote:

Here are my LSDJ kit fix comparison recordings. Hope these help. If you ever need any comparisons in the future i'm willing to test things out.

GBA AGB-001 headphone out. First without fix, then with fix. LSDJ 4.7.0. With the fix it has some pops/clicks at the end of samples.
https://soundcloud.com/casval/game-boy- … b-001-lsdj

DMG CPU-06 Pro Sound modded. First without fix, then with fix. LSDJ 4.7.0.
https://soundcloud.com/casval/game-boy- … 6-lsdj-kit

DMG CPU-08 Pro Sound modded. First without fix, then with fix. LSDJ 4.7.0.
https://soundcloud.com/casval/game-boy- … 8-lsdj-kit

Game Boy Color headphone out. First without fix, then with fix. LSDJ 4.7.0.
https://soundcloud.com/casval/game-boy- … j-kit-test

I just tried my Game Boy Advance agb-001 with LSDJ 4.7.1 and it's still making the pops and clicks. Still sounds nice and clean on my DMG's though.

GBA AGB-001 headphone out. First without fix, then with fix. LSDJ 4.7.1. With the fix it has some pops/clicks at the end of samples.
https://soundcloud.com/casval/game-boy-advance-agb-001

Last edited by Casval (Feb 12, 2013 10:44 pm)

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Stockholm

OK, that must be a real bug with my fix. Will revisit that tomorrow...

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Brazil

Awesome! I still use a lot of samples and, even with my own samples they still "sucked". Gotta test this ASAP.