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South Korea

After finding out recently that nanoloop one CAN actually be used with the GBA SP, I dug up my cart (version 1.6.3), shoved it in my SP, wiggled it around a bit, and presto, IT FUCKING WORKED! Now I want to get something out of it. However, nanoloop is not nearly as well documented as LSDJ, and I don't really know what the hell I'm doing. Can anybody PLEASE give me some pointers as to how to create some sounds generally associated with heavy music? Guitar-type sounds, growls, and drum tips would be great. Also, if anybody knows of any nanoloop chipthrash, noise or death/black metal albums, please share them here.

Thank you.

Last edited by DeerPresident (Aug 9, 2014 6:47 am)

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Los Angeles, CA

So, a thing that blew my mind is that ALL of dropping a deuce by shitbird is nanoloop.

http://datathrash.bandcamp.com/album/dropping-a-deuce

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South Korea
Mrwimmer wrote:

So, a thing that blew my mind is that ALL of dropping a deuce by shitbird is nanoloop.

I have <3ed this album since it's release! Seriously, is all of it ONLY nanoloop? Jesus, that's incredible!!! Does anybody have any hints as to how to do all of that?

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Abandoned on Fire
DeerPresident wrote:
Mrwimmer wrote:

So, a thing that blew my mind is that ALL of dropping a deuce by shitbird is nanoloop.

I have <3ed this album since it's release! Seriously, is all of it ONLY nanoloop? Jesus, that's incredible!!! Does anybody have any hints as to how to do all of that?

Yeah, shitbird is almost always nanoloop 1.xx with vocals on top.  He's really amazing at making crazy melodic progressions that don't "sound like nanoloop" at all!

Here's something I did with nano 1.5 (check out track 2 specifically) http://egrmusic.bandcamp.com/album/all-segments-lit

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Alabama

Shitbird and Boaconstructor go hard with nanoloop. Boa played his material at BRKfest and it blew everyone's minds.

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Alive and well in fucksville
Mrwimmer wrote:

So, a thing that blew my mind is that ALL of dropping a deuce by shitbird is nanoloop.

http://datathrash.bandcamp.com/album/dropping-a-deuce

I agree.

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Ohio, USA

I make a lot of "chipthrash" on Nanoloop and have gotten some heavy and messed up sounds, albeit I'm a total noob and nowhere near as good as the Shitbird example. But here's a tip: Go into the S channel, and just go insane in the wave editor (try to get your wave form to have a lot of extreme changes in spikes and low points if that makes sense). Then set the notes to a low octave, and add some pitch bend effects if you want. You can get some "growling" noises doing that (or some crazy static/percussive noises if you use pitch bend right). Anyway sorry for rambling. Good luck! We need more Nanoloop chipmusic...

Edit: oh wait, you commented on my EP so I kind of know you lol (directed to DeerPresident). Well hopefully my little tip helped. tongue

Last edited by Wholesome Family Music (Aug 9, 2014 4:44 pm)

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South Korea
Wholesome Family Music wrote:

Here's a tip: Go into the S channel, and just go insane in the wave editor (try to get your wave form to have a lot of extreme changes in spikes and low points if that makes sense). Then set the notes to a low octave, and add some pitch bend effects if you want. You can get some "growling" noises doing that (or some crazy static/percussive noises if you use pitch bend right).

I fucked around with this a bit, and it yielded some VERY usable results! It seems like I will rely HEAVILY on the S channel for my compositions. Thanks for the advice. Does everybody use straight-forward pulse kicks and noise hats/snares in nanoloop, or is there something that I'm not seeing as far as drum sounds go?

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Ohio, USA
DeerPresident wrote:
Wholesome Family Music wrote:

Here's a tip: Go into the S channel, and just go insane in the wave editor (try to get your wave form to have a lot of extreme changes in spikes and low points if that makes sense). Then set the notes to a low octave, and add some pitch bend effects if you want. You can get some "growling" noises doing that (or some crazy static/percussive noises if you use pitch bend right).

I fucked around with this a bit, and it yielded some VERY usable results! It seems like I will rely HEAVILY on the S channel for my compositions. Thanks for the advice. Does everybody use straight-forward pulse kicks and noise hats/snares in nanoloop, or is there something that I'm not seeing as far as drum sounds go?

I at one point experimented with making a song ENTIRELY in the S channel; it sucked, but I got a weird little kick drum and bleep-bloop snare sound out of it that I forget how to replicate.... Other than that I only know how to use the noise channel for drums, but if someone else knows a better tip please share.

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You guys need some Ralp in here RIGHT NOW

This album is all one cart of Nanoloop, with fully seamless track switching, total relentless pain

http://ralp.bandcamp.com/album/hydrioider

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Douglas, Wyoming
MaxDolensky wrote:

Shitbird and Boaconstructor go hard with nanoloop. Boa played his material at BRKfest and it blew everyone's minds.

+1 for boaconstructor, guy goes harder than diamond

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Liverpool, UK

DJ Scotch Egg
Skye Pope
Diamonds and Dynamite
Henry Homesweet

It's all about glorious Great Britain, bruh

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http://web.19-t.com/#artist_Cow'p

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São Paulo, Brazil

my last release was made entirely on nanoloop one: http://pulselooper.bandcamp.com/album/mono

now there is a new world of possibilities with 1.7. But haven't tried yet.

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Brooklyn NY US

Don't forget Zombectro, who slays.