As a brief description; tables are used to automate/animate parameter changes and/or to combine various parameter automations/animations.
Speaking in a general sense there are three types of commands:
Commands that set a parameter to a particular value - FLTR, for example, immediately sets your cutoff & resonance to the values you supply.
Commands that animate a particular parameter - FCUT or FRES, for example, will slide the cutoff & resonance (respectively) the the values provided at the speed you provided.
Commands that assist in sequencing your notes or your tables - HOP, for example, can be used to jump to a specific location in the next phrase or jump to a specific location within a table.
These commands can be used on the phrase screen, of course, but often times you'll want a series of these commands to occur in a specific order at a specific speed and tables can be used to make this happen.
Last edited by jefftheworld (Feb 22, 2015 11:47 pm)