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Montreal
tacticalbread wrote:

I didn't consciously close the UI, but I've loaded up Live, and tried to play it without opening the UI, and it still skips. Playing one plugin uses about half my CPU (or so Live tells me). I can run pads, bass, a kick, and a snare, without it skipping, but anything else in there and it gets very sad.

Can you give me more info on your machine's specs.
also the details of your current Samplerate and Buffersize/latency

This is not an expected behaviour on any > 2Ghz machine

Also, just to make sure, you should run this:
http://www.thesycon.de/deu/latency_check.shtml

and look for any red bars

Last edited by plgDavid (Feb 10, 2010 7:32 pm)

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PDX
plgDavid wrote:
tacticalbread wrote:

I didn't consciously close the UI, but I've loaded up Live, and tried to play it without opening the UI, and it still skips. Playing one plugin uses about half my CPU (or so Live tells me). I can run pads, bass, a kick, and a snare, without it skipping, but anything else in there and it gets very sad.

Can you give me more info on your machine's specs.
also the details of your current Samplerate and Buffersize/latency

This is not an expected behaviour on any > 2Ghz machine

Also, just to make sure, you should run this:
http://www.thesycon.de/deu/latency_check.shtml

and look for any red bars

Just wanted to mention that on my laptop I experienced a similar thing... integrated sound chips are pretty crappy. The solution was to download Asio4All, open up its advanced config settings, turn off all the audio functionality except "audio out," and adjust buffer size. Using my native ASIO, the laptop was running at 45ms; using Asio4All (properly configured) it is running at 8ms. Also definitely set your machine to "Best Performance" in Systems properties, and in advanced, select priority for "background services." Also disable networking (my Wi-Fi card was murdering Chipsounds).

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))<>((

That's probably my problem. When running that program you posted, David, I get many red bars. D: Curse my onboard sound.

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Melbourne, Australia

*cough* derris *cough*  *coughing fit*

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PDX

Hey David - I love the update- very cool additions. Quick question if you are out there - I see that there is little room left on the GUI, but I keep wishing there were an option to name the channels somewhere (if there is, I must've missed it). Again, not sure where you could put it, but sometimes I open multiple sessions and I feel like I have to play a guessing game with the channels. Yes, I realize that more ambitious people can just look at the DAW but often channels are expanded, collapsed, running through hardware, etc, and it would be cool to just glance over at Chipsounds and adjust levels.

Last edited by RushCoil (Feb 27, 2010 5:32 am)

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Montreal

Hi

Just posted a video preview of the 1.5 update:

http://www.youtube.com/watch?v=oti8-TU7B30

This gives a glimpse of the new DMG wave channel phase tricks we added.

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brighton, uk

Getting me extra horny tonight david... curse you!
When will we see a sampler that works and sounds like paula in chipsounds?

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Montreal
CMDR wrote:

Getting me extra horny tonight david... curse you!
When will we see a sampler that works and sounds like paula in chipsounds?

Ha you just have to wait.
In the mean time

1.5 is now available (including demo)

http://www.plogue.com/?p=5021

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I love plogue. Allows me to be creative instead of dicking with my hardware... xoxo

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brighton, uk

Can't believe you're actually doing this big_smile

http://www.youtube.com/watch?v=te_Br2ew6Hc

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Tacoma WA
CMDR wrote:

Can't believe you're actually doing this big_smile

http://www.youtube.com/watch?v=te_Br2ew6Hc

oh my fucking god

that looks so damn ace

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california
CMDR wrote:

Can't believe you're actually doing this big_smile

http://www.youtube.com/watch?v=te_Br2ew6Hc

My fuckin hero! Probably will be resistance toward something so simple tho.

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Montreal

Thanks guys!