48/24 and 96/24 make sense for storing an original recording and processing audio, if you want to avoid artefacts or so. For distributing audio for listening, there's really no reason to go above 16-bit (if your format can use bits; the concept of bits typically doesn't exist for lossy formats), or 44.1 kHz/48 kHz.
i woudl share OGGS but bandcamp prefers FLACS and FLACS are what i use personally for my music collection so that is nice for me
maybe FLACS is overkill for some thing like Chip Music.org though
With chipmusic if you have interpolation switched off you do need a pretty high kps to avoid a lot of compression artifacts, probably more so than with traditional music. (rather ironic) Personally when using mp3 I go for CBR and 320kps. An alternative free codec is CELT, it's not well supported yet but offers pretty good playback at low ratios.
i woudl share OGGS but bandcamp prefers FLACS and FLACS are what i use personally for my music collection so that is nice for me
maybe FLACS is overkill for some thing like Chip Music.org though
Bandcamp prefers a lossless format because the user has the option to choose a compressed format to download. Transcoding from one lossy format to another potentially degrades the audio quality, so they prefer a lossless source to derive the lossy formats from.
With chipmusic if you have interpolation switched off you do need a pretty high kps to avoid a lot of compression artifacts, probably more so than with traditional music. (rather ironic) Personally when using mp3 I go for CBR and 320kps. An alternative free codec is CELT, it's not well supported yet but offers pretty good playback at low ratios.
ahh cool.....and werd. i know nothing of interpolation, dithering and such. yeah the nature of timbres in chip is a tricky beast.