This chip looks like an absolute beast.
Channels 1-32: PCM / ADPCM Waveform playback with a sample rate of up to 44.1 kHz.
Channels 1-32: FM Synthesis, Channels can be hooked together to have more Operators. Inside Games, they usually used 4 Operators, which results in 8 Channels of FM Audio while a maximum of 32 Channels would be possible.
Used to play FM, Sequenced and Streamed Audio
Runs at 22.6 MHz
512 KB Sample RAM
The FH-1 DSP provides 16 build-in effects: Reverb, Early Reflection, Delay, Pitch Shift, Chorus, Flanger, Symphonic, Surround, Voice Canceler, Auto Pan, Phaser, Distortion, Filter (HP, LP, BP), Dynamic Filter, Parametric EQ and Mixer.
According to wikipedia
The SCSP is MIDI compliant, and can be hooked up to external equipment (such as keyboards).
Anyone know of any sound tracks which really put the FM (8 channels of 4op FM??!!) aspect of the chip through its paces? Any interesting projects using it?
A little discussion on soundshock didn't go very far.