so between this article:
http://blog.gg8.se/wordpress/2012/03/04 d-palette/
and using a super gameboy, I realized what I could do to the rom.When using the super gameboy I would change all of the colors to only black and white, to make the image sharper.
What I did was use the binary that nitro listed, and flipped the values to the extremes.since 11 is lightest and 00 is darkest, I was able to use 11 11 00 00 (FO) to make a normal looking and more crisp image of LSDJ's screen on my dmg. The greyscale is cool but I honestly like it better
this way. also you can flip those values to make an inverted and black and white image.
Last edited by 12ianma (May 12, 2012 4:10 am)