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Paris, France
xylo wrote:

Ultrasyd is doing an absolute awesome job coming the Atari ST and Gameboy.

Manual Sync!

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Rhode Island

Wrote my last album with mGB and midiNES. Looking forward to throwing some FM into the mix with MDM

http://twoplayer.bandcamp.com/

Last edited by 2PLAYER (Jun 25, 2012 8:10 pm)

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São Paulo, Brazil
Victory Road wrote:

i want to, but it's hard for me to gather the patience to learn another tracker and get everything sorted!

go midi!

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São Paulo, Brazil

Lazerbeat, do you sample each machine for live gigs, or do you carry the whole bunch of hardware?

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Portland

I've tried MSX and C64 before, I just seem to struggle with the 11 available channels

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CHIPTUNE

For my remix of Icarus, I wanted to use something that was a bit more sterile-glitchy than the C64 (which is more like a beast), so I actually turned back to the Gameboy for help. I think the mixture of warm qwerty-jammed 6581 and macho-tracking in LSDj works quite nicely. http://www.beatport.com/track/second-in … ix/1007802

Did anyone ever combine SID and POKEY in a good way?

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San Francisco

all of my new stuff is like this. i use various synths both software and hardware, NES drums and samples, gameboy, and whatever else i feel like my track needs. It doesnt sound extremely chippy but it is. lately i have been using tons of FM off my nl 2.5, opl3, and my dx7.

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Holland
DJ-PIE wrote:
xylo wrote:

Ultrasyd is doing an absolute awesome job coming the Atari ST and Gameboy.

Manual Sync!

It's awesome. :-)

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Tokyo, Japan
PULSELOOPER wrote:

Lazerbeat, do you sample each machine for live gigs, or do you carry the whole bunch of hardware?

You know, I am pretty torn on this, bare in mind I really really don't play live very often so I don't have much experience to go on. The hardware I have chip wise is a Sammich FM and a Sammich SID both of which are pretty hard to come by annd very hard to replace so I am kind of reluctant to take them out live and haven't so far. The Megadrive I have gigged with. This is part of the reason I am into the Megadrive / NES idea for live stuff, it is basically (aside from the custom boards for the MD) pretty cheap and easily replaceable hardware.

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IL, US

ive done some stuff thats mostly unrleased so far, but a few tracks on past albums had nanoloop 1.3/2.3 and midines together.. working on some sammichsid & midines stuff now, planning on working in my nomad with seb's cart as soon as i get mine, maybe some mGB as well

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バード大学

I've been known to use the NES's noise channel with the metallic buzzing tones over some of my more loud and grating LSDJ tracks. Anyone ever attempted a merging of Atari Synthcart with Gameboy? I know littlescale's done some MIDI controlling of the 2600.

Last edited by Helvetica Scenario (Jun 26, 2012 1:32 am)

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Sydney, NSW
Helvetica Scenario wrote:

Anyone ever attempted a merging of Atari Synthcart with Gameboy? I know littlescale's done some MIDI controlling of the 2600.

Was chatting to cTrix the other day, turns out the 2600's TIA chip is a terribly atonal and hard-to-harness thing apparently. It's still totally possible to use for music, but incredibly tricky. I could only assume that being out of tune would cause problems with existing synced hardware with proper pitching.

It's be pretty cool for a noise set though!

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Unsubscribe

Id love to see a super programable drum machine synthcart upgrade. FAT KICKS.

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バード大学
Chainsaw Police wrote:
Helvetica Scenario wrote:

Anyone ever attempted a merging of Atari Synthcart with Gameboy? I know littlescale's done some MIDI controlling of the 2600.

Was chatting to cTrix the other day, turns out the 2600's TIA chip is a terribly atonal and hard-to-harness thing apparently.
It's be pretty cool for a noise set though!

That's what I've heard/what I'm thinking.

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バード大学
herr_prof wrote:

Id love to see a super programable drum machine synthcart upgrade. FAT KICKS.

It'd be cool if one could progressively add in individual instances of sounds into a loop, the way Nanoloop works, instead of now, where it's just triggering instances of entire beat sequences over the bpm.