Oh yeah, I have to mirror Chainsaw Police's praise of the PU sound design. I've just been getting into pulse chan experimentation myself after happening across a recent thread, so my ears are wide open, and this is just so good.
Victory Road wrote:thanks guys
i forgot to mention that this is the first 2-lsdj thing i've ever done and that's why i want cc
Ah... I see. Well you certainly put that 2nd lsdj to good use. To my ears most 2lsdj stuff I've heard feels awkward and forced and unnatural and overnonlimited, but the atmosphere created by that oscillating bass and the spacy arps really just takes my mind away from the technical aspects of the creation of the music.
I don't know the limitations of C64 music, but that is what this feels like to me, in a very good way. It's very comfortable for me to listen to because I keep forgetting that it's 2xLSDJ Gameboy music. I'm looking for a .mod file or something...
Uhmn... that kick... though... It almost sounds like one of those deep "talking" African hand drums. I can't get over it... and the snare is great too. They're like a glass of ice cold water after a brisk tooth-brushing.
As for criticism, I don't know if it's just my headphones or what, but the mix does seem a bit dense at times (could just be my headphones, though), and the wave lead is constantly scratchy. I would have liked to hear it smoothed out at times, (maybe maybe maybe nitpicking for nitpicking's sake).
Oh, and it's too short (But it's loopable so that's okay. I'll just throw it into the playlist 2 or 10 times). /obligatory criticism