stargazer wrote:Telerophon wrote:That's a valid point. I suppose one could say that those operating systems are similar enough to full-on modern PC operating systems that they don't need to be considered differently. That said, the end user experience is typically very different and it favors different creative processes. I haven't gotten to play with the MilkyTracker port for Android. Do you use a keyboard to track in it?
Regardless, I just wanted to discuss whether or not those platforms might merit their own discussion area.
I was actually trying to agree with you! As for tracking, you could get by without a keyboard but the mouse is awful. You really do need a mouse. Well I'm on a nexus 4 but maybe if you were on a tablet you could get by.
I think android has a ton of untapped potential for music apps. Its kind of frustrating I guess, but if you want to be artsy you need apple products. Or so I'm told.
Oh! Cool, man.
I didn't mean to be like that, sorry. You don't need an Apple product to be "Artsy," most of the good music software that's been written is available for both, and you have more hardware options for Android…
On that note, I don't know enough about Android to have an informed opinion, but how much of the audio latency problem do you think has to do with the hardware you're typically using it on? I bet if someone built a ground-up integrated Android DAW it wouldn't have that problem…