Ha you use the pocketchip to do this.
In this case, first tell me if you have midi stuff when you launch picoloop on the pocketchip.
It's on the first screen when you have launch the app.
I don't remember if the software was build with midi enable on this platform.
If it is the case, then it should work.

If you want to use pc and pocketchip , pc master, pocketchip slave, then you will need two of this usb cable and female-female connector.

In this day, I work on the raspiboy which is a raspberry pi zero. Near the same performance as the pocketchip and raspberry pi 1. And picoloop work on raspberry pi. Today it doesn't work on raspiboy, need to handle the joystick and find a good way to autoboot the software.

You are right, midi is not enabled on pocketchip.
But hey, I've seen that there is an option for sending out PulseSync that I didn't noticed before, so it can be synced with my pocket operators (for example)! This is great! I think I'll follow this path.

Thanks for your work!

Last edited by Sanju (Jan 23, 2018 5:11 pm)

Thank you for your word.
But don't take the pulse sync as an option today.
It work on my pc laptop with my volca.
It does not work on psp, ps vita and dingoo a320.
There is a lot of chance that pulse sync won't work on pocketchip either.
The hardware need to send enough power to trig the sync.
And I'm not sure that the pocketchip will have this capability, so don't expect it.

What we can do is to make midi available on pocketchip really fast.
It's really simple to do.
If garvalf is okay to spend one hour with me working on it on it, it could be done really fast. And IMHO, it will work nicely.
I had no pocketchip today, and garvalf has good knowledge on the build process. So I could double check stuff and he could make the build.

Hope it will help

Last edited by yoyz2k (Jan 23, 2018 6:50 pm)

Hey, pulse is working on pocketchip with a pocket operator smile . It'd be better to use a channel splitter too, because pocketchip's audio gets nearly completely lost if it's sent as stereo with the pulse to the PO. But it's syncing without problems.

I mean, make midi available on pocketchip only if you had that planned. Don't rush for having it done now. I'm just playing with different gear and with the syncing possibilities.

It's great !
Ok, I won't rush on it smile

yoyz2k wrote:

It's great !
Ok, I won't rush on it smile

I think I'll end up using the windows version for midi syncing with Sonic Pi. I've been doing some test and it works very well. This is what I was searching for.
https://twitter.com/papa_oom_mowmow/sta … 4638412801

PocketChip has its charm, but I think the performance will be better using the pc version. Anyway, I still want to use PocketChip for playing around and connecting to other gear, so just one question: Can the PocketChip patterns be transferred to PC and viceversa without problems?

Thanks! smile

Last edited by Sanju (Feb 3, 2018 11:49 pm)

Definitely the pocketchip pattern should work without flaw on windows.
If you make tracks on windows you will have access to all synthengine, and this synthengine are not all compatible with pocketchip.
So if you stick with picosynth, picodrum, pbsynth opl2, it will work both way.

Sorry, today I have no time to code... I hope my new pc will be ready soon. Because today I work, sleep, work, sleep. And my pc is a laptop without what I need to code...

Last edited by yoyz2k (May 3, 2018 5:41 pm)

any news for andoid version or vita?

Hi Jalex, unfortuntely no...
Too much work those day, and I have not finished anything...

Ok! Good luck!!