a few weeks? you serious?
258 Dec 24, 2014 7:41 pm
Re: Nanoloop USB MAC problems (10 replies, posted in Nintendo Handhelds)
great its step two that is what was described a bit strange in the readme that helps a ot thanks, gonna set this up right after xmas
259 Dec 23, 2014 4:28 pm
Re: Nanoloop USB MAC problems (10 replies, posted in Nintendo Handhelds)
a bit like an arduinoboy needs to be put on the right mode so does the usb connector it needs to be set onto MIDI mode, which is done in temrinal, but im having trouble
260 Dec 23, 2014 1:43 pm
Re: Nanoloop USB MAC problems (10 replies, posted in Nintendo Handhelds)
Ok great thanks for that bit of help. Can you talk me step by step on the setting of the midi device the readme that comes with the software i download from nanoloop website was really confusing english
261 Dec 23, 2014 1:23 pm
Re: Nanoloop USB MAC problems (10 replies, posted in Nintendo Handhelds)
"Sets the adaptor to nanoloop / LSDj sync mode. Once in sync mode, it will only listen to clock/start/stop messages and send the appropriate signals to the Game Boy, so that nanoloop / LSDj run in sync with a PC program. In the program, select "nanoloop MIDI" as the MIDI port for sync output.
"
should work with LSDJ
See i think my main problem is I don't understand how to use the terminal correctly
262 Dec 23, 2014 1:17 pm
Re: Nanoloop USB MAC problems (10 replies, posted in Nintendo Handhelds)
"The USB-MIDI adaptor has three different MIDI modes for use with any MIDI-enabled PC-program. To set it to a specific mode, use the utility (download: Win / Mac version) with the following commands:"
http://www.nanoloop.com/midi/midi.html
That's the page that made me buy it, says it can sync with any program.. maybe only nanoloop can and not LSDJ I will try again with Nanoloop instead to be sure
263 Dec 23, 2014 12:25 pm
Re: Nanoloop USB MAC problems (10 replies, posted in Nintendo Handhelds)
this guy has done it perfectly but with his own interface, i bought the USB thing to support oliver and it says on his webpage that its possible to sync with mac so i think it should work, I'm just not a high enough level haxer
264 Dec 23, 2014 12:22 pm
Topic: Nanoloop USB MAC problems (10 replies, posted in Nintendo Handhelds)
Having a lot of trouble with the terminal and in general trying to sync the Gameboy via link cable and Nanoloop USB adapter to LSDJ, cant seem to find a clear step by step anywhere. if anyone has succeeded with USB sync on a MAC please help me out.
couldnt even get the gameboy to trigger the start of Ableton live
265 Dec 22, 2014 1:02 am
Re: How many songs do you compose per year? (57 replies, posted in General Discussion)
I think as much as its easy to get lost in the same habitual patterns, its easy to get stuck in the desperation to break them
I guess its one of the many things that needs a healthy balance
Reggae has never dropped the off beat chord, and its never got boring..
People like techno, and that is pretty habitual
266 Dec 21, 2014 1:32 pm
Re: Nintendo files patent application for Game Boy emulator app (8 replies, posted in General Discussion)
yeah i have a pet hate for laws and institutions overriding personal freedom of opinion and common sense. like people who take aspirin, coffee, vodka, viagra and sleeping pills but think 'drugs' are bad mmkay
bring forth the open source revolution
267 Dec 21, 2014 1:23 pm
Re: Chord... new gameboy rom from Humble (119 replies, posted in Nintendo Handhelds)
thats awesome mate, wish i had the moneys for the extra gameboy and cart right now ha ha
268 Dec 20, 2014 6:42 pm
Re: Nintendo files patent application for Game Boy emulator app (8 replies, posted in General Discussion)
"How Come Nintendo Does Not Take Steps Towards Legitimizing Nintendo Emulators?
Emulators developed to play illegally copied Nintendo software promote piracy. That's like asking why doesn't Nintendo legitimize piracy. It doesn't make any business sense. It's that simple and not open to debate. "
269 Dec 20, 2014 6:39 pm
Topic: What did our forefathers use (2 replies, posted in General Discussion)
How were the original soundtracks for the gameboy programmed?
also wondered, if someone made a soundtrack on LSDJ would it be possible to program into a gameboy game developed independently?
270 Dec 20, 2014 6:23 pm
Re: Reconciling When to Continue and When to Stop (60 replies, posted in General Discussion)
I think the question of whether you actually enjoy composing music is the only important one. Not whether you enjoy being seen as a musician, or whether other people enjoy your music. Loving it is the only good way through.
well said, so many people fall in love with the idea of being a cool musician dude who has vagina on tap, but it will only work if you fall in love with the actual process and enjoy the rewards of putting the hours in.
especially with chip tune where a lot of it is tedious programming, trial and error, experimentation, if you dont love all that but you do love the idea of being a cool dude, its best to stick to DJing trap on a laptop or something else you can learn in a day
some people give up or get frustrated because their music or their band/alter ego "isnt going anywhere", I just like to remind them to question why they make music, to go somewhere or for the love of it
271 Dec 20, 2014 4:08 pm
Re: How many songs do you compose per year? (57 replies, posted in General Discussion)
really interesting to read everyones opinions on this one!
272 Dec 20, 2014 10:31 am
Re: How many songs do you compose per year? (57 replies, posted in General Discussion)
There are 8765 hours in one year
8+7+6+5=26
2+6=8
8 is commonly used as a symbol for infinity
love it