1

(19 replies, posted in General Discussion)

Michigan had a huge chiptune scene, but it vanished when the huge 8-bit(16-bit) indie game revival happened. I'm guessing it was a counter-culture thing of "Hey! I don't like those full orchestras performing live music on my games, so I'm going to square waves and FM synths to make music." And suddenly when games like Shovel Knight and Hyper Light Drifter came out, the chiptunes group just kinda stopped.

I don't know if that is the true cause or reason to why, but it's kinda norm in the entertainment world, right? Just look at the biggest counter culture movement in history (punk) and see how when it started to become commercialized, it just stopped.

ALSO!!!!! Nothing against Shovel Knight and Hyper Light Drifter, I love these games and are actually a huge influence getting me into game development and working on creating my own retro style game (however I'm using m68k assembly instead of modern language).

I'm just upset that now, since I have the money and time to create chiptune music (or more categorically correct, 8/16 bit musical compositions), this site that was the "go to" collective of all people interested in retro music and informative when others ask for help, is no longer popular... i don't know /shrug

edit: [...] biggest counter culture movement in music history

2

(1 replies, posted in Bugs and Requests)

Hello,

I have a question regarding this site, and am unable to send an e-mail to [email protected] due to the following:

[email protected] ([email protected])
The address you sent your message to wasn't found at the destination domain.

Is there a way to contact a member of chipmusic.org staff or administration team for some questions regarding my account? Thank you.

I'm actually just getting back into chiptunes after 7 years of having to get my life in order. Now that I am jumping into retro game development, I wanted to log back into this site and see what has been going on. I am happy that I can listen to some of these posts still. I would love to help revive this site and have chipmusic.org become the best forum of indie artists and 8bit enthusiasts!

4

(2 replies, posted in General Discussion)

Hello ChipMusic!

I have a very quick question: I will be going out of the country (I'm from the USA) at the end of the September for work. I will be packing light since I am only staying for a month, or maybe a little later. Instead of bringing my 7.5lb expensive gaming laptop, that I don't want to have stolen, I purchased a decent chromebook for some web-based productivity. I have found two chiptune web-based apps, and was wondering if anyone has used them and could give me a recommendation. BeepBox and PulseBoy? Or is there another web-based chiptune tracker you can inform me of?
Really looking for something that saves on the cloud, that way if this $160 chromebook breaks, or gets stolen, or I spill some fancy European cappuccino on it, I can just pull the files with no issue from anywhere (hence why I went with this rather than a full laptop).

Thank you for any help!

-prince d'morn

havocCc wrote:

same as panda chan said: volume effects, vibrato and some fresh noise would add some more diversity to the song, other than that this is pretty nice stuff mate smile
oh and if you want to get deeper into famitracker, here's an tutorial which helped me  A LOT getting into that tracker

http://btothethree.tumblr.com/post/1046 … troduction

looking forward to hear more stuff from you smile

Tutorials are the best! Thanks!

Like I said, I have a good number of other songs that need to be put through, so I will have much more out. I just need to know how to use this program more fluently. Thank you for listening and liking it!

Panda Chan wrote:

I think this is really solid as an idea! Definitely continue it and finish it please! I know you said it's not done, but my thoughts for finishing it: this track is begging for the parts to be expressive so definitely make lots of use of volume, slide and vibrato commands. Adding in some nice washing noise would be great too! But please keep it up! Shame to hear about your RPG.

Thanks! It's so difficult moving from playing this on an actual piano to now using a tracker program. The most difficult was creating the instruments, and I'm still having problems making them sound how I'd like them to. There were some things I needed to cut, because of how frames are used. I have songs written in 9/8... this will be fun big_smile

I'll play around with some effects and expand this to make it a bit fuller. Again, this is much different than Finale, hahahaha.
Thanks for listening! Hope you enjoyed it!

7

(66 replies, posted in General Discussion)

https://soundcloud.com/princedmorn/theme

Learning how to use these programs. Moving from Viola and guitar to chiptunes. Much harder process than I thought. (this is just a test production of this song. still need to figure out Famitracker so this can feel complete).

So, I guess I would like to introduce myself again on this site since I finally have 'something' to show.
My name is Cliff, and I've been a musician for the past many years. Not to long ago, I was replaying FF6 and was in a pretty heated argument about why that was the 'best game of the series' and how I felt saddened that nothing has moved me much like that game. I decided to make my own throwback RPG, similar in style to FF6. Oh my, how difficult that was. I had thirty-some pages of notes written down but no idea how to develop anything. Long story short, the ideas were trashed during a fit of depression. However, I did keep the piles of staff music I composed for this. I thought I would go with it, maybe just make it a soundtrack; and well here I am.

Now this song is in no way done (there are still some things I'm not hearing that need to be added or things that I'm hearing that need to be changed). But please, tell me what you think. Is this worth continuing, because I have twenty-plus more tracks that I could do. This is a trail-run. I needed to learn this software somehow, and I'm slightly getting the hang of it.

https://soundcloud.com/princedmorn/theme

9

(18 replies, posted in Software & Plug-ins)

marcb0t wrote:
Princedmorn wrote:

Do I need a copy of the game or are the sounds provided for me?

My apologies, Princedmorn.

No, you don't need a copy of the game. I will provide what you need below.

Here is the ".SPC" file for Chrono Trigger: http://chronofan.com/Black/Music%20(Chr … r)/cts.rar

And here is the ".SPC" file for Final Fantasy VI: http://ocremix.org/chip/6384

Just so you know, an .SPC file is the music data that is actually extracted from the original SNES game. It's in a small portable format which is good for playing on special media players that can read the format. The sound you get is always at highest quality and only takes a few KB! But if you use an .mp3 version, it takes much more space and may not sound as good.

For NES files, the format is ".NSF".
For Sega Genesis, it is most often a ".VGM" file.

Various old video game console and computer systems have their own specialized Sound Data file formats.

By the way, that OCR Remix website is a huge source of extracted music data from a variety of old games.

Have a great day now! ^-^

Thank you so much for this! Downloaded everything last night but test it all out tomorrow (my day off work). Do you happen to know if it accepts midi controllers?
Also, another silly question to ask. If I have LSDJ and the SNES adapter for gameboy cartridges, will I be using the SNES sounds?

10

(18 replies, posted in Software & Plug-ins)

marcb0t wrote:
Princedmorn wrote:

Thank you everyone for the responses! I'm just looking for the best way to get a sound similar to Nobuo Uemastu's Final Fantasy VI or Yasunori Mitsuda's Chrono Trigger. They are what influenced me to compose my own music, and I would like to incorporate that with this software.

Ah! Those are actually Super Nintendo games you mentioned. You have to use samples for that.

I recommend getting the actual sample set from those particular games, for starters.

Then using a program like Open MPT, use 8 channels ONLY, using the samples. This stays within the SNES limits.

Open up Super Nintendo game music file (in SPC format) with this utility: http://www.dwedit.org/dwedit_board/atta … p?item=348

Follow the instructions on the last post found on this thread: http://www.zophar.net/forums/showthread.php?t=8085

Don't forget to download OpenMPT: http://openmpt.org/

OpenMPT will allow you to design music for the SNES by opening up the IT file that is produced by the first utility I linked to you.

I'll be looking into how to convert that back to an SNES file afterwards.

Do I need a copy of the game or are the sounds provided for me?

11

(18 replies, posted in Software & Plug-ins)

SketchMan3 wrote:

You know what'd be cool? if people used their own samples to make tunes that they convert to spc, then reripped the samples back from SNES and then they'd be legit SNES samples big_smile

My biggest problem is finding the right sound... I've spent 20 years around live instruments, knowing sounds that different woods and strings give when plucks or bowed, and making an instrument off of a computer is way more complicated than I thought tongue

12

(18 replies, posted in Software & Plug-ins)

Thank you everyone for the responses! I'm just looking for the best way to get a sound similar to Nobuo Uemastu's Final Fantasy VI or Yasunori Mitsuda's Chrono Trigger. They are what influenced me to compose my own music, and I would like to incorporate that with this software.

13

(18 replies, posted in Software & Plug-ins)

So yea, kind of new to the chipmusic scene. I'm coming from a background in music, but now wish to combine my love of video games from when I was a kid to music that I compose. I have been seeing a lot of this VRC6/7 and when I saw a screenshot of it I noticed more channels. Thought this might come in handy since I write a lot of 'full chords' (7ths and 9ths, and don't really want the arpeggio feel). Can anyone help explain this to me? And if it is something useful, where could I download it?

Amazingly composed! I loved every track you posted and hope to hear more. Definitely an inspiration for me to stop procrastinating and finally get my stuff together.

15

(10 replies, posted in Other Hardware)

herr_prof wrote:

I found this howto https://www.youtube.com/watch?v=UH4jt2zAMDg

Thank you!!!! I'll follow this guy and see it can help me more.
I got it to work for a couple minutes but then sound stopped.
I had to close out Famitracker and unplug the keyboard but I think it's working now.

16

(10 replies, posted in Other Hardware)

herr_prof wrote:
Princedmorn wrote:

Going to be completely honest with you... this is my first step into using digital instruments and believed a midi controller would be easier for me to use than an actual computer keyboard...

Is the setting Map MIDI to NES channels set? If so I would take a note of which channels these are, and then go into the miniak editor, and make presets for each midi channel:

14 PAD MIDI CHANNEL – Click this field to select the number of the MIDI channel which the pads will use to transmit MIDI
messages while using this preset.
15. KEY + KNOBS MIDI CHANNEL – Click this field to select the number of the MIDI channel which the keyboard and
knobs will use to transmit MIDI messages while using this preset.


So Preset 1 Could be

Nes Channel 1 (Pulse 1) on Midi channel 0 (which is the same as channel 1 on devices that do not have zero and the Pads are set to maybe channel 4 for DPCM?

Then preset 2 could be pulse 2, preset 3 could be the triangle channel, and preset 4 could be the noise channel. Each preset could have the pads be the same, so you can always jam on some drum samples.

Just an idea.

I used the NES Mapping; well at least I checked the box... Other than that, I am not to familiar with miniak editor (which if that is a software I need to install from akai's website... well that domain doesn't seem to exist anymore or is down for maintenance). 
I'd hate to ask for you to explain it in 'full' detail for me, but if you can point me in any direction to where I may find a tutorial, I would be extremely greatful!