Damn, that's not good new if we're expecting v2, updates or at least bug fixs.
50 May 30, 2015 12:27 pm
Re: Furrtek GB-303 (325 replies, posted in Nintendo Handhelds)
Hi,
Did everyone but me received the stuff?
I'm not very lucky with GB stuff: thursday customs package lost, kitsch-bent package lost, furrtek lost... damn-it. I got a voorhessboy by 8bit aesthetic on the way. I'm shitting my pants...
51 May 17, 2015 10:46 pm
Re: Programming services offered (23 replies, posted in General Discussion)
52 May 17, 2015 12:08 pm
Re: Programming services offered (23 replies, posted in General Discussion)
Hi,
If you're interested in the sample to LSDJ wave instrument. Here is how LSDJ wave instrument work (in a user POV):
- there are 16 wave instruments slots available, called "synth" 0 to F.
- each wave instrument is divided into 16 frames ($10 waveforms) x0 to xF
- each waveform is composed of 32 values
- each values is coded in 4 bits (0 to F)
LSDJ let you play the wave instruments different ways:
- "Manual": first waveform played in loop
- "Once": all 16 waveforms played from first to last
- "Loop": as "once" but looped from the beginning
- "Ping-pong": as loop but playing 0 to F frame and F to 0 frame repeatidly
You can choose the speed, time each waveform will be played before playing the next one (for "once", "loop" and "ping-pong"), and loop lenght (in "loop" and "ping-pong").
Tyler Barnes made a tutorial where he manipulates waveform by hand-drawing it:
http://www.youtube.com/watch?v=73VLMNMaRAQ
You can choose which waveform to play by using the F (for frame) command in the phrase or table command. Allow pretty neat sound trickery.
The idea of "sample to lsdj wave instrument" would be to take a regular sound sample (exemple guitar string), to manually chop it in 16 consecutive parts and then quantitize it in 4 bits/16 values/16 frames in order to export it in a lsdj readable file.
Please see lsdjmanager by LSDJ creator:
https://github.com/jkotlinski/lsdjmanager
53 May 16, 2015 5:53 pm
Re: Programming services offered (23 replies, posted in General Discussion)
Hi mate!
Very good initiative. Thanks.
I'm not working on anything since I'm a programming noob.
But I was thinking, of something usefull. A few people, like me, are struggling a bit on LSDJ wave instrument. There's a synth, but IMO rather limitated.
You can achieve far more elaborated instruments by handdrawing waveform on LSDJ. But to emulate certain instrument, for exemple guitar string, you need to find a sample, analyze it's waveform, and trying to draw it.
If there was a tool that would read a sample, let you manually chop it in 16 equal lenght part, quantisize it in 4bits and maybe let you export it in a lsdj loadable file, that would be a real game changer.
What do you think floaks?
54 May 15, 2015 1:07 pm
Re: Furrtek GB-303 (325 replies, posted in Nintendo Handhelds)
didn't received mine and I live only a few kilometers from furrtek. Wait and see
55 May 7, 2015 11:07 pm
Re: Furrtek GB-303 (325 replies, posted in Nintendo Handhelds)
Not yet, but we're in a middle of a lot of work-free days and holidays here in France.
56 May 7, 2015 2:58 pm
Re: New nanoloop update CV and MIDI Sync! (54 replies, posted in Nintendo Handhelds)
http://www.nanoloop.com/two/specs.html
What's GB noise?
57 May 1, 2015 2:59 pm
Re: Furrtek GB-303 (325 replies, posted in Nintendo Handhelds)
Ultrasyd made a small demo and feedback, lucky bastard:
https://www.facebook.com/pages/Ultrasyd/187003148018697
58 Apr 30, 2015 9:03 pm
Re: Furrtek GB-303 (325 replies, posted in Nintendo Handhelds)
This guy is a ticking timebomb.... everyone logout!!!
59 Apr 30, 2015 4:30 pm
Re: Furrtek GB-303 (325 replies, posted in Nintendo Handhelds)
I'm still waiting my order from kitsch-bent. Did it on January 25th.
61 Apr 28, 2015 10:13 pm
Re: Nanoloop 2 is *sold* OUT YO!!!! (25 replies, posted in Nintendo Handhelds)
62 Apr 28, 2015 2:16 pm
Re: WHY the fuck is a quote of mine on the homepage? (14 replies, posted in Bugs and Requests)
dude.... seriously.... un pokito auto-ironĂa porfavor.
63 Apr 18, 2015 11:11 pm
Re: Any Specific Advice On Learning Tables (LSDJ)? (16 replies, posted in Nintendo Handhelds)
Nanoloop can do at least two things LSDJ cannot: hardsync and softpulse
Dire hit, if you have any how the exemples you posted were done, please tell us.
I've been listening to Monodeer ans Shitbird a lot, tried to recreate it on lsdj but failed miserably.
For exemple, Panceparty is a great mistery to me:
https://soundcloud.com/shitbird/panceparty
64 Apr 15, 2015 3:32 pm
Re: Furrtek GB-303 (325 replies, posted in Nintendo Handhelds)
Something like "Disneyland paris, prepare yourself"?
Sorry folks, sort of private joke