I mean who hasn't the bubble offended really
273 Mar 7, 2017 9:16 pm
Re: Can't ignore that site tag ESC :) (21 replies, posted in General Discussion)
274 Mar 1, 2017 4:52 pm
Re: Tips on removing primer? (8 replies, posted in Nintendo Handhelds)
Honestly, buy a new shell.
275 Feb 28, 2017 5:13 pm
Re: catskull electronics update 5/25: Teensyboy! (188 replies, posted in Trading Post)
I've launched a new site! Instead of living on my personal site, the shop now has it's own place! http://catskullelectronics.com/
To celebrate, I'm offering 10% off everything until March 5. This is seriously the only sale or discount you'll likely ever get from me, so take advantage while you can!
276 Feb 20, 2017 6:06 am
Re: Which one of you sad sacks is this? (10 replies, posted in General Discussion)
Honestly my wife probably thinks this is me.
The CDJ on the PS1 kills me
277 Feb 19, 2017 4:43 am
Re: Arduinoboy: trouble with midi input-output! (5 replies, posted in Nintendo Handhelds)
On midi out mode, do any of the LED's light up when LSDJ sends midi data? If not, it's probably an issue with your link cable connection. Even if midi in works, midi out will use some different link cable pins.
If the LED's do light up, it's probably just the MIDI jack wired wrong. Try swapping the two wires going to it.
278 Feb 12, 2017 1:17 am
Re: Nitro2k01's Pushpin for GBC: a few questions (16 replies, posted in Nintendo Handhelds)
The original pushpin was GBC and newer only. I'm guessing this mod is as well?
Nah, from the release notes:
It has been modified to be able to run on non-GBC Gameboys, since Pushpin hangs
when it tries to switch to GBC double speed mode. The display is slightly
glitched on monochrome Gameboy but otherwise it should work fine.
279 Feb 11, 2017 6:14 pm
Re: Nitro2k01's Pushpin for GBC: a few questions (16 replies, posted in Nintendo Handhelds)
Okay, I just tried pushpin_aboy on a GBA SP (should be the same as a GBC I guess) and I didn't have any problems. I also tried it with a GB Boy Color and it also worked fine. I used my 32k cart with both though, not the EMS.
My only idea is to not check the GBC box when flashing the EMS cart. Since the rom is no longer GBC exclusive. It's been forever since I used the actual EMS software to flash my cart though, so who knows.
280 Feb 4, 2017 7:20 pm
Re: Gameboy + Arduinoboy + DAW? (8 replies, posted in Other Hardware)
Yeah, the USB port on my arduinoboy won't populate as a midi device. It will populate as a USB serial device though, which is very close to a MIDI device. You can use this program to create a local midi device that will output to the arduinoboy: http://projectgus.github.io/hairless-midiserial/
As for the USB boy, I don't think kitsch will ever have them again. It was more of a Justin Thursday thing anyways, and it looks like he's still selling them: http://store.thursdaycustoms.com/product/usb-boy
281 Feb 2, 2017 10:11 pm
Re: Wanted: Custom splash screen ROM (2 replies, posted in Trading Post)
There's this: http://blog.gg8.se/wordpress/2013/02/19 -graphics/
282 Jan 31, 2017 6:00 pm
Re: Game Gear Trackers? (23 replies, posted in Sega)
*I am not an expert by any means. If you have a different opinion, please share it!*
To me, what I think it boils down to, is that the audio in the GG (and master system by extension) is just not..... that.... interesting. 3 square waves, one noise channel. So my question is, the Gameboy can do all of that, and more thanks to the wav channel. It can be programmed as a square wave channel if you want, but does anyone actually do that? Probably not much, because 3 square waves is just not that interesting.
It's not like the chip community hasn't ever dug up an ancient console though (see houston tracker). But there's still some element of uniqueness that drives a lot of that.
Add on top of that the relative obscureness of 8 bit sega consoles, and I think you get to where we are today. When was the last time you saw a master system in the wild? I don't think I ever have. Game Gears are a little more common, but not a ton. I mean, there is exactly one GG flash cart out there.
That being said, I like the idea. I'd love to hear if anyone else has any other opinions!
EDIT: Even further, the SN76489 is still readily (and cheaply) available. As much as I hate to say it, if you really wanted a GG tracker, you might be better off just building a whole new tracker interface based around an arduino or something. Like for real, the whole think could be made for under $50. cram it all in a gameboy pocket shell or something.
283 Jan 29, 2017 3:55 am
Re: catskull electronics update 5/25: Teensyboy! (188 replies, posted in Trading Post)
Hot new product alert! MBC5 cart, LSDJ compatible! Get it while it's hot:
284 Jan 27, 2017 3:19 pm
Re: How to alter LSDJ so it uses 128k on BennVenn 256M? (18 replies, posted in Nintendo Handhelds)
Have you contacted Ben directly? He is very responsive on Facebook.
286 Jan 7, 2017 4:01 am
Re: MIDI note range issue w/ Arduinoboy & mGB (21 replies, posted in Nintendo Handhelds)
FYI, using nitro2k01's modified version of pushpin should resolve this issue completely. Especially if you're using a DAW, there's not a huge reason to use mGB over it: http://blog.gg8.se/wordpress/2016/11/14 loop-midi/
287 Jan 6, 2017 6:59 pm
Re: Happy Birthday herr_prof! (32 replies, posted in General Discussion)
BERMP! Happy birthday Peter. We love you very, very, very, very, very, very, very much.
288 Jan 5, 2017 4:13 am
Re: midi-keyboard + arduinoboy + Game Boy ? (24 replies, posted in Nintendo Handhelds)
Hey catskill did you work this out mate? I am also struggling to get midi in working when everything does. Cheers!
I did. Basically go over the midi in circuit a million times to make sure it's wired correctly. Your opto may also be dead, so grabbing an extra may not be a bad idea. Also make dang sure your gb link cable is connected correctly!
I eventually made a diy kit out of these frustrations: http://catskull.net/shop/arduinoboy At $16, it might be worth saving you hours of frustration.

