241

(12 replies, posted in General Discussion)

How can he be the apex twins if there's only one of him?

242

(9 replies, posted in Nintendo Handhelds)

Just merged your docs into my repo. Thanks peter!

243

(55 replies, posted in Sega)

Matej wrote:

And Catskull and others can I make free DJ show/gig after summer in one hipster coffee in my town???
^elan

Yo, shoot me an email at bro at catskull dot net and we'll figure it out, I'd imagine that would be fine though.

Jazzmarazz wrote:

Whoa whoa whoa. Did I hear that this works with scummvm?

It's shows up as a usb midi device so I don't see why it wouldn't? Super tempted as well!

Well you could use the mGB mods that change the midi channels, so you could have up to three. Though I'm imagining a giant wall of gameboy drones which would be amazing.

This would probably work with an Arduinoboy to tempo sync multiple LSDJs to midi clock or send mGB data to multiple units. Someone correct me if I'm wrong! Also, could you Daisy chain them?

unexpectedbowtie wrote:

Pretty cool!

Am I correct in thinking the DMG-07 multiplayer adaptor thing wouldn't be able to achieve this? If not, how come?

Basically you have to gut it and just connect all the link ports together. Since the communication only goes from one Gameboy to the other 3, nothing goes back. All the processing to do multiple input/output isn't necessary.

248

(11 replies, posted in Nintendo Handhelds)

Here's a thing I had an issue with a while back: http://chipmusic.org/forums/topic/18845 … wo-shades/

Note where I cut the traces. Make sure you're not having the same issue.

249

(17 replies, posted in Releases)

4mat wrote:

What the heck does that even mean?  It's not just changing some colours on the vblank mate, there is a lot of very cycle-specific stuff going on between the code, the music and the sid reads.

He's saying HE is in denial, not you guys. Basically he's just saying he really wants a cart and thinks the whole thing is super cool (as do I) so responding that way comes across kind of mean IMO.

If you do use unregulated power, just be aware that the backlight brightness will go down as your batteries die. That may or may not be an issue for you. We used to desolder the power indicator LED for the backlight, but we switched to the regulated power source.

BennVenn claims to have a drop in replacement power regulator ready to go. So it's possible that you could simply upgrade your regulator if/when he finishes it. Until then, yeah I'd probably go with the unregulated power.

251

(55 replies, posted in Sega)

freezedream wrote:

That cart looks amazing! The clear case works really well. Nice!

Thanks! I'm super stoked about it. There will be a very good reason for the clear-ness as well wink

252

(55 replies, posted in Sega)

cyberic wrote:

What player should we test our song on? if it plays correctly on Deflemask, it should be OK, right?

Yep! You can send me a "preview" .VGM so I can make sure it will work correctly as well if you're worried about it!

253

(55 replies, posted in Sega)

I had some cart labels printed up as a test for YM2017. It will be a clear cart shell with a clear label. The design is nowhere near complete, but I think the look will work! There's still plenty of time to get your submission ready! Really looking forward to this release!

254

(29 replies, posted in Trading Post)

chris2600 +1

255

(6 replies, posted in Releases)

I love this! Also love your presentation style. You just can't beat a GB Micro eh?

Awesome man! Feel so much better about this for you than the RCG deal. Stoked for Gameboy life. Super happy your stuff is for sale again!