I recently downloaded a really nice drum machine off the DSiWare store called "Music on: Drums" and it got me thinking about what counts as "authentic" chip music. Traditionally, Chiptune music is about challenging yourself to work within the limitations of the sound chips in vintage computers (or at least that's my understanding of it), but systems like the NDS and PSP use the CPU to drive all the sound, so musically they are more similar to using a standard PC. Authenticity to any genre or aesthetic isn't really a big deal to me personally, but I'm still interested to what you guys think.

Im having a problem running it this on Visual Boy. The pattern playback is so slow its not usable, like there is a solid 30 seconds in between steps on the sequencer with the tempo set at 240 bpm. Is there a setting in the emulator that can solve this?

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(257 replies, posted in Software & Plug-ins)

id love to see Nanoloop-like programs available for more systems. I'd love to see the Mega Drive become a little easier to use.

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(23 replies, posted in General Discussion)

Don't forget to look at Nanoloop! The interface was a little bit easier for me to wrap my head around than LSDJ (which always felt more like programming a piece of industrial equipment more than making music) and hard copies of Nanoloop are still being printed, unlike LSDJ which you will need an often expensive flashcart  to use on your gameboy.

So I'm relatively new to chiptune music, and I've noticed that most people seem to be using the DMG Gameboys more often than any other models. Do the grey bricks have the best sound quality or are they just the most widely available? What are the differences in sound between the different versions of the Gameboy/GBA?