Worthy cause! Chipped in a few bucks.
1,729 Jul 28, 2010 2:23 pm
Re: @party compilation - Virt, Starpause, coda, OxygenStar, & Animal Style (9 replies, posted in Releases)
1,730 Jul 27, 2010 3:46 pm
Re: Albino Ghost Monkey EP (29 replies, posted in Releases)
Dise, Thanks so much for sharing this, you fucking own 2.3 more releases now!!!
1,731 Jul 27, 2010 10:43 am
Re: NES VJ Brainstorm. (34 replies, posted in Nintendo Consoles)
Don mentioned his might be possible with his arduino voodoo controller thinger?
1,732 Jul 26, 2010 3:47 am
Re: DS-10 in chipmusic? (21 replies, posted in Nintendo Handhelds)
I rather like DS10 Dominator - http://www.ds10dominator.com/music/
1,733 Jul 26, 2010 2:44 am
Re: Famicompo Mini Vol. 7 (14 replies, posted in Nintendo Consoles)
They haven't renamed it chibicompo yet?
1,734 Jul 25, 2010 3:24 pm
Re: The Eye of 8bitpeoples (85 replies, posted in General Discussion)
Please tell me that's a t shirt?
1,735 Jul 25, 2010 1:34 pm
Re: Indonesian Chipmusic (21 replies, posted in General Discussion)
I am a huge fan of the Indonesian scene, I really wonder if there are people using hardware other than gameboys out there? Anyone know of any non GB indonesian musicians? Listrix, JW86, Hello Stereo and Local Drug Store are all LSDJ rockers?
Is that just the one DMG?
Hot Tune indeed. Pretty sure its just one DMG though.
1,736 Jul 24, 2010 3:47 pm
Re: WIKIPEDIA definitions for chiptune and fakebit (49 replies, posted in Constructive Criticism)
Unfortunately I think the current article, while being very good, isn't likely to match Wikipedia's verifiability criteria. It's kind of an inherent problem with many nascent bits of culture in a post internet age, they are very very difficult to define in a manner supportable by a "reliable source".
I do think Goto80 hits most of the important points rather elegantly here:
1,737 Jul 24, 2010 2:59 pm
Re: 16 Step PWM in LSDJ (24 replies, posted in Nintendo Handhelds)
Hey man, the soundclip is still there I think? Or it was as of a couple of seconds ago. Curious to hear what you come up with!
1,738 Jul 24, 2010 2:30 pm
Re: Lightwall: Concept for VJ oriented NES rom (353 replies, posted in Nintendo Consoles)
Yah, I must admit, thinking about it that would be a pretty awesome feature.
1,739 Jul 24, 2010 1:49 pm
Re: Lightwall: Concept for VJ oriented NES rom (353 replies, posted in Nintendo Consoles)
You can dramatically slow the color cycle which has a very similar effect
1,740 Jul 24, 2010 8:39 am
Re: Lightwall: Concept for VJ oriented NES rom (353 replies, posted in Nintendo Consoles)
I did a little video of all the new features!
1,741 Jul 24, 2010 7:41 am
Topic: NES VJ Brainstorm. (34 replies, posted in Nintendo Consoles)
Following on from the absolutely fantastic Litewall project, I had a thought.
Litewall grew out of a random off hand day drea which a couple of really really talented coders got inspired by an developed into a working tool which far exceeded the original concept.
Bearing in mind the NES/Powerpack combination is:
- Fairly Cheap
- Robust
- Small
- Easy to get hold of
- Awesome
With a growing list of great software
- Glitchnes
- No Carrier's battery of tools and gadgets
- Litewall
I wondered if it might be fun to throw a few more concepts around and see if anything else sticks. If not, it might prove a useful pool of ideas next time a coder is looking for a project. Forgive me as I have no idea how possible or practical or hard or easy any of this is, purely from an aesthetic point of view, so:
- Fractals -
No idea how possible this would be but a slowly zooming fractal generator might be fun.
- Conway's game of life -
Watch life happen and listen to chip music.
- Growth -
Bit difficult to articulate this one but I LOVED the Hunters VJ set at Blip 09, and the idea of something kind of organic looking has always appealed to me. Starting with a few objects at the bottom of a screen which can slowly grow or expand towards the top of a screen with successive button presses? Kind of hard to articulate.
Curious what other ideas people have.
1,742 Jul 24, 2010 7:20 am
Re: Lightwall: Concept for VJ oriented NES rom (353 replies, posted in Nintendo Consoles)
Just recorded a little video showing off how awesome this is.
I think I may have found a little bug too, there is a thin line on the right side of the screen when using any of the "secondary" shapes. Present on both my Powerpak and my Emu. Its by no means major but I thought you might want to know.
Also you are my hero!
Could I make a "vertical rain" pattern request please?
1,743 Jul 24, 2010 3:41 am
Re: The Eye of 8bitpeoples (85 replies, posted in General Discussion)
4 chan is in there.
1,744 Jul 24, 2010 3:02 am
Re: The Eye of 8bitpeoples (85 replies, posted in General Discussion)
I have 4
Make that 5